Perfil de Old Ed
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20.365.766.239 cr |
Credits spent on ships | 1.981.179.253 cr |
Credits spent on outfitting | 8.183.331.250 cr |
Credits spent on repairs | 40.066.613 cr |
Credits spent on fuel | 4.325.636 cr |
Credits spent on munitions | 2.380.815 cr |
Insurance claims | 59 |
Total claim costs | 245.726.593 cr |
Combat |
|
Bounties claimed | 3.534 |
Profit from bounties | 196.546.101 cr |
Combat bonds | 1.773 |
Profit from combat bonds | 36.995.270 cr |
Assassinations | 4 |
Profit from assassinations | 147.220 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 241 |
Crime |
|
Fines issued | 159 |
Lifetime fines value | 333.246 cr |
Bounties received/earned | 127 |
Lifetime bounty value | 86.905 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 4.804.733 cr |
Commodities smuggled | 996 |
Average profit | 218.397 cr |
Highest single transaction | 2.417.750 cr |
Trading |
|
Market network | 1.087 |
Trading profit | 21.917.039.184 cr |
Commodities traded | 4.076.618 |
Average profit | 1.636.088 cr |
Highest single transaction | 107.603.292 cr |
Mining |
|
Profits from mining | 443.209.273 cr |
Minerals refined | 8.658 |
Materials collected | 40.055 |
Exploration |
|
Systems visited | 38.705 |
Profits from exploration | 2.486.806.758 cr |
Level 2 detailed scans | 104.647 |
Level 3 detailed scans | 196.419 |
Highest payout | 17.567.907 cr |
Total hyperspace distance | 2.459.455 a.l. |
Total hyperspace jumps | 66.323 |
Max distance from start | 31.350,88 a.l. |
Max distance from Sol | 31.412,11 a.l. |
Max distance from Colonia | 29.263,46 a.l. |
Approximate time played | 68W 4D 10H 44M |
Passengers |
|
Total bulk passengers delivered | 63.282 |
Total VIPs delivered | 48 |
Total delivered | 63.330 |
Total ejected | 53 |
Search and Rescue |
|
Total items rescued | 88 |
Total profit | 1.076.439 cr |
Total rescue transactions | 59 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2.926 |
Grade 1 upgrades generated | 407 |
Grade 2 upgrades generated | 484 |
Grade 3 upgrades generated | 731 |
Grade 4 upgrades generated | 706 |
Grade 5 upgrades generated | 598 |
Crew |
|
Crew credits earned | 39.966.608 cr |
Crew hired | 65 |
Crew fired | 63 |
Crew lost | 2 |