Perfil de Papa Emeritus
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19.395.820.731 cr |
Credits spent on ships | 3.043.427.224 cr |
Credits spent on outfitting | 8.421.056.173 cr |
Credits spent on repairs | 14.048.197 cr |
Credits spent on fuel | 472.628 cr |
Credits spent on munitions | 3.618.989 cr |
Insurance claims | 67 |
Total claim costs | 137.692.221 cr |
Combat |
|
Bounties claimed | 2.316 |
Profit from bounties | 113.711.096 cr |
Combat bonds | 431 |
Profit from combat bonds | 12.017.472 cr |
Assassinations | 37 |
Profit from assassinations | 27.331.010 cr |
Highest single reward | 937.618 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 413.925 cr |
Bounties received/earned | 137 |
Lifetime bounty value | 72.860 cr |
Highest bounty issued | 8.650 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 71.462 cr |
Commodities smuggled | 27 |
Average profit | 3.970 cr |
Highest single transaction | 29.522 cr |
Trading |
|
Market network | 181 |
Trading profit | 17.328.948.378 cr |
Commodities traded | 26.874 |
Average profit | 15.583.587 cr |
Highest single transaction | 1.055.351.040 cr |
Mining |
|
Profits from mining | 17.316.467.590 cr |
Minerals refined | 17.768 |
Materials collected | 46.175 |
Exploration |
|
Systems visited | 5.890 |
Profits from exploration | 559.566.522 cr |
Level 2 detailed scans | 15.218 |
Level 3 detailed scans | 16.733 |
Highest payout | 10.276.624 cr |
Total hyperspace distance | 330.722 a.l. |
Total hyperspace jumps | 9.514 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 26.887,62 a.l. |
Approximate time played | 11W 3D 17H 58M |
Passengers |
|
Total bulk passengers delivered | 13.890 |
Total VIPs delivered | 6.361 |
Total delivered | 20.251 |
Total ejected | 262 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 271.572 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5.900 |
Grade 1 upgrades generated | 637 |
Grade 2 upgrades generated | 751 |
Grade 3 upgrades generated | 1.110 |
Grade 4 upgrades generated | 1.283 |
Grade 5 upgrades generated | 2.119 |
Crew |
|
Crew credits earned | 1.705.773.307 cr |
Crew hired | 13 |
Crew fired | 8 |
Crew lost | 4 |