Perfil de Nixoy
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7.625.099.059 cr |
Credits spent on ships | 1.008.331.557 cr |
Credits spent on outfitting | 2.491.155.724 cr |
Credits spent on repairs | 6.812.971 cr |
Credits spent on fuel | 357.108 cr |
Credits spent on munitions | 359.688 cr |
Insurance claims | 14 |
Total claim costs | 97.251.559 cr |
Combat |
|
Bounties claimed | 1.812 |
Profit from bounties | 192.545.690 cr |
Combat bonds | 58 |
Profit from combat bonds | 1.891.852 cr |
Assassinations | 1 |
Profit from assassinations | 332.562 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 1.010.316 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 23.160 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 691.483 cr |
Commodities smuggled | 293 |
Average profit | 49.392 cr |
Highest single transaction | 499.488 cr |
Trading |
|
Market network | 252 |
Trading profit | 5.641.751.161 cr |
Commodities traded | 99.436 |
Average profit | 6.598.539 cr |
Highest single transaction | 237.094.528 cr |
Mining |
|
Profits from mining | 36.460.305 cr |
Minerals refined | 620 |
Materials collected | 9.178 |
Exploration |
|
Systems visited | 7.622 |
Profits from exploration | 304.499.053 cr |
Level 2 detailed scans | 8.775 |
Level 3 detailed scans | 31.470 |
Highest payout | 4.032.283 cr |
Total hyperspace distance | 280.392 a.l. |
Total hyperspace jumps | 9.864 |
Max distance from start | 22.042,22 a.l. |
Max distance from Sol | 22.017,44 a.l. |
Max distance from Colonia | 25.527,88 a.l. |
Approximate time played | 7W 1D 12H 24M |
Passengers |
|
Total bulk passengers delivered | 1.865 |
Total VIPs delivered | 1.337 |
Total delivered | 3.202 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 161 |
Total profit | 3.269.988 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 335 |
Grade 1 upgrades generated | 61 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 79 |
Grade 4 upgrades generated | 68 |
Grade 5 upgrades generated | 72 |
Crew |
|
Crew credits earned | 631.835.743 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 58M 9S |
Time in gunner role | 3H 59M 58S |
Total credits accrued | 676.202 cr |