Perfil de Adabei
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 33.475.982.190 cr |
Credits spent on ships | 1.546.459.361 cr |
Credits spent on outfitting | 3.612.471.018 cr |
Credits spent on repairs | 20.311.465 cr |
Credits spent on fuel | 460.464 cr |
Credits spent on munitions | 1.856.903 cr |
Insurance claims | 6 |
Total claim costs | 22.276.228 cr |
Combat |
|
Bounties claimed | 5.097 |
Profit from bounties | 1.007.113.426 cr |
Combat bonds | 2.738 |
Profit from combat bonds | 127.211.630 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1.958.700 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 409.422 cr |
Bounties received/earned | 120 |
Lifetime bounty value | 609.620 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 74.270 cr |
Commodities smuggled | 79 |
Average profit | 8.252 cr |
Highest single transaction | 36.649 cr |
Trading |
|
Market network | 125 |
Trading profit | 6.837.175.250 cr |
Commodities traded | 58.677 |
Average profit | 8.676.618 cr |
Highest single transaction | 900.847.872 cr |
Mining |
|
Profits from mining | 12.340.014.490 cr |
Minerals refined | 19.923 |
Materials collected | 42.344 |
Exploration |
|
Systems visited | 21.817 |
Profits from exploration | 6.860.997.768 cr |
Level 2 detailed scans | 112.091 |
Level 3 detailed scans | 209.214 |
Highest payout | 20.787.694 cr |
Total hyperspace distance | 1.235.784 a.l. |
Total hyperspace jumps | 24.893 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.720,20 a.l. |
Approximate time played | 13W 5D 4H 7M |
Passengers |
|
Total bulk passengers delivered | 5.556 |
Total VIPs delivered | 721 |
Total delivered | 6.277 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 141.861 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2.535 |
Grade 1 upgrades generated | 467 |
Grade 2 upgrades generated | 366 |
Grade 3 upgrades generated | 529 |
Grade 4 upgrades generated | 565 |
Grade 5 upgrades generated | 608 |
Crew |
|
Crew credits earned | 310.726.447 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 3M 22S |
Time in gunner role | 3M 19S |