Perfil de JPCortesP

(Federal Corvette)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.698.657.754 cr |
Credits spent on ships | 1.874.444.478 cr |
Credits spent on outfitting | 10.259.954.959 cr |
Credits spent on repairs | 35.083.167 cr |
Credits spent on fuel | 785.344 cr |
Credits spent on munitions | 4.897.606 cr |
Insurance claims | 63 |
Total claim costs | 264.491.883 cr |
Combat |
|
Bounties claimed | 2.547 |
Profit from bounties | 456.123.579 cr |
Combat bonds | 4.632 |
Profit from combat bonds | 716.317.974 cr |
Assassinations | 6 |
Profit from assassinations | 6.244.975 cr |
Highest single reward | 1.612.282 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 3.714 |
Lifetime fines value | 2.616.618.688 cr |
Bounties received/earned | 1.285 |
Lifetime bounty value | 4.304.100 cr |
Highest bounty issued | 25.580 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 2.026.574.790 cr |
Commodities smuggled | 253.026 |
Average profit | 1.487.940 cr |
Highest single transaction | 2.496.256 cr |
Trading |
|
Market network | 128 |
Trading profit | 472.154.713 cr |
Commodities traded | 72.302 |
Average profit | 636.327 cr |
Highest single transaction | 52.247.520 cr |
Mining |
|
Profits from mining | 115.250.385 cr |
Minerals refined | 3.408 |
Materials collected | 15.111 |
Exploration |
|
Systems visited | 4.330 |
Profits from exploration | 30.449.044 cr |
Level 2 detailed scans | 1.819 |
Level 3 detailed scans | 3.304 |
Highest payout | 855.360 cr |
Total hyperspace distance | 207.907 a.l. |
Total hyperspace jumps | 8.924 |
Max distance from start | 5.053,96 a.l. |
Max distance from Sol | 5.075,86 a.l. |
Max distance from Colonia | 23.502,87 a.l. |
Approximate time played | 7W 12H 3M |
Passengers |
|
Total bulk passengers delivered | 2.190 |
Total VIPs delivered | 2.094 |
Total delivered | 4.284 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 82 |
Total profit | 1.764.727 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1.497 |
Grade 1 upgrades generated | 467 |
Grade 2 upgrades generated | 320 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 186 |
Grade 5 upgrades generated | 191 |
Crew |
|
Crew credits earned | 255.561.983 cr |
Crew hired | 27 |
Crew fired | 23 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 37M 24S |
Time in gunner role | 4S |