Perfil de TiHonya
(Python Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 37.081.117.840 cr |
Credits spent on ships | 1.205.957.366 cr |
Credits spent on outfitting | 5.310.308.430 cr |
Credits spent on repairs | 83.783.414 cr |
Credits spent on fuel | 3.133.651 cr |
Credits spent on munitions | 26.035.121 cr |
Insurance claims | 166 |
Total claim costs | 974.100.826 cr |
Combat |
|
Bounties claimed | 26.049 |
Profit from bounties | 1.053.409.688 cr |
Combat bonds | 9.526 |
Profit from combat bonds | 420.186.862 cr |
Assassinations | 159 |
Profit from assassinations | 65.112.326 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 190 |
Crime |
|
Fines issued | 1.464 |
Lifetime fines value | 69.882.179 cr |
Bounties received/earned | 9.233 |
Lifetime bounty value | 45.672.926 cr |
Highest bounty issued | 1.169.700 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 502.356.458 cr |
Commodities smuggled | 12.158 |
Average profit | 3.693.797 cr |
Highest single transaction | 32.686.944 cr |
Trading |
|
Market network | 277 |
Trading profit | 17.668.827.702 cr |
Commodities traded | 232.814 |
Average profit | 5.279.004 cr |
Highest single transaction | 659.010.884 cr |
Mining |
|
Profits from mining | 11.724.623.553 cr |
Minerals refined | 14.522 |
Materials collected | 75.515 |
Exploration |
|
Systems visited | 33.669 |
Profits from exploration | 3.467.078.270 cr |
Level 2 detailed scans | 88.632 |
Level 3 detailed scans | 244.032 |
Highest payout | 23.944.603 cr |
Total hyperspace distance | 1.913.380 a.l. |
Total hyperspace jumps | 60.403 |
Max distance from start | 65.507,08 a.l. |
Max distance from Sol | 65.563,91 a.l. |
Max distance from Colonia | 46.536,83 a.l. |
Approximate time played | 75W 11H 2M |
Passengers |
|
Total bulk passengers delivered | 5 |
Total VIPs delivered | 417 |
Total delivered | 422 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 266 |
Total profit | 6.250.216 cr |
Total rescue transactions | 96 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7.014 |
Grade 1 upgrades generated | 873 |
Grade 2 upgrades generated | 586 |
Grade 3 upgrades generated | 1.117 |
Grade 4 upgrades generated | 1.294 |
Grade 5 upgrades generated | 3.144 |
Crew |
|
Crew credits earned | 3.739.210.546 cr |
Crew hired | 17 |
Crew fired | 6 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 7H 50M 41S |
Time in gunner role | 12M 56S |