Perfil de TiHonya
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 38.067.754.205 cr |
Credits spent on ships | 1.205.957.366 cr |
Credits spent on outfitting | 5.354.889.269 cr |
Credits spent on repairs | 84.484.601 cr |
Credits spent on fuel | 3.212.179 cr |
Credits spent on munitions | 26.211.407 cr |
Insurance claims | 168 |
Total claim costs | 981.149.432 cr |
Combat |
|
Bounties claimed | 26.562 |
Profit from bounties | 1.153.696.930 cr |
Combat bonds | 9.526 |
Profit from combat bonds | 420.186.862 cr |
Assassinations | 159 |
Profit from assassinations | 65.112.326 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 190 |
Crime |
|
Fines issued | 1.491 |
Lifetime fines value | 70.291.661 cr |
Bounties received/earned | 9.352 |
Lifetime bounty value | 46.359.426 cr |
Highest bounty issued | 1.169.700 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 502.379.633 cr |
Commodities smuggled | 12.159 |
Average profit | 3.667.005 cr |
Highest single transaction | 32.686.944 cr |
Trading |
|
Market network | 294 |
Trading profit | 17.832.836.186 cr |
Commodities traded | 244.002 |
Average profit | 1.334.593 cr |
Highest single transaction | 659.010.884 cr |
Mining |
|
Profits from mining | 11.724.623.553 cr |
Minerals refined | 14.522 |
Materials collected | 76.636 |
Exploration |
|
Systems visited | 33.783 |
Profits from exploration | 3.472.820.274 cr |
Level 2 detailed scans | 89.908 |
Level 3 detailed scans | 245.308 |
Highest payout | 23.944.603 cr |
Total hyperspace distance | 1.933.725 a.l. |
Total hyperspace jumps | 61.164 |
Max distance from start | 65.507,08 a.l. |
Max distance from Sol | 65.563,91 a.l. |
Max distance from Colonia | 46.536,83 a.l. |
Approximate time played | 76W 1D 15H 25M |
Passengers |
|
Total bulk passengers delivered | 3.817 |
Total VIPs delivered | 1.341 |
Total delivered | 5.158 |
Total ejected | 81 |
Search and Rescue |
|
Total items rescued | 412 |
Total profit | 11.799.953 cr |
Total rescue transactions | 163 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7.045 |
Grade 1 upgrades generated | 876 |
Grade 2 upgrades generated | 592 |
Grade 3 upgrades generated | 1.126 |
Grade 4 upgrades generated | 1.302 |
Grade 5 upgrades generated | 3.149 |
Crew |
|
Crew credits earned | 3.903.003.078 cr |
Crew hired | 17 |
Crew fired | 6 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 7H 50M 41S |
Time in gunner role | 12M 56S |