Perfil de Psychodaddy
(Python Mk II)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 71.976.643.272 cr |
Credits spent on ships | 1.304.028.284 cr |
Credits spent on outfitting | 4.611.180.385 cr |
Credits spent on repairs | 80.065.564 cr |
Credits spent on fuel | 1.632.626 cr |
Credits spent on munitions | 9.672.775 cr |
Insurance claims | 140 |
Total claim costs | 1.356.183.738 cr |
Combat |
|
Bounties claimed | 6.394 |
Profit from bounties | 1.752.964.023 cr |
Combat bonds | 8.094 |
Profit from combat bonds | 4.382.718.067 cr |
Assassinations | 2 |
Profit from assassinations | 2.495.696 cr |
Highest single reward | 1.625.589 cr |
Skimmers killed | 485 |
Crime |
|
Fines issued | 187 |
Lifetime fines value | 51.522.633 cr |
Bounties received/earned | 95 |
Lifetime bounty value | 2.611.550 cr |
Highest bounty issued | 1.279.800 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | -4.310.351.181 cr |
Commodities smuggled | 113.850 |
Average profit | -20.236.391 cr |
Highest single transaction | 31.013.376 cr |
Trading |
|
Market network | 171 |
Trading profit | 34.653.462.527 cr |
Commodities traded | 328.120 |
Average profit | 20.800.398 cr |
Highest single transaction | 395.123.712 cr |
Mining |
|
Profits from mining | 25.803.774.699 cr |
Minerals refined | 848 |
Materials collected | 42.516 |
Exploration |
|
Systems visited | 6.495 |
Profits from exploration | 1.519.959.700 cr |
Level 2 detailed scans | 61.755 |
Level 3 detailed scans | 61.754 |
Highest payout | 11.769.377 cr |
Total hyperspace distance | 488.109 a.l. |
Total hyperspace jumps | 18.303 |
Max distance from start | 22.236,76 a.l. |
Max distance from Sol | 22.030,00 a.l. |
Max distance from Colonia | 28.849,37 a.l. |
Approximate time played | 24W 6H 13M |
Passengers |
|
Total bulk passengers delivered | 512 |
Total VIPs delivered | 1.053 |
Total delivered | 1.565 |
Total ejected | 72 |
Search and Rescue |
|
Total items rescued | 94 |
Total profit | 3.010.086 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3.559 |
Grade 1 upgrades generated | 443 |
Grade 2 upgrades generated | 480 |
Grade 3 upgrades generated | 649 |
Grade 4 upgrades generated | 796 |
Grade 5 upgrades generated | 1.191 |
Crew |
|
Crew credits earned | 12.937.472 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 29M 43S |
Time in gunner role | 1M 22S |
Total credits accrued | 4.731.689 cr |