Perfil de Omiskull
(Sidewinder)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 12.194.619.656 cr |
Credits spent on ships | 1.982.499.291 cr |
Credits spent on outfitting | 3.429.295.390 cr |
Credits spent on repairs | 19.428.957 cr |
Credits spent on fuel | 661.035 cr |
Credits spent on munitions | 8.184.403 cr |
Insurance claims | 8 |
Total claim costs | 35.708.971 cr |
Combat |
|
Bounties claimed | 5.536 |
Profit from bounties | 1.283.081.253 cr |
Combat bonds | 3.343 |
Profit from combat bonds | 7.152.440.963 cr |
Assassinations | 153 |
Profit from assassinations | 146.409.784 cr |
Highest single reward | 2.007.893 cr |
Skimmers killed | 180 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 22.456 cr |
Bounties received/earned | 215 |
Lifetime bounty value | 617.400 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 2.496.673 cr |
Commodities smuggled | 752 |
Average profit | 28.371 cr |
Highest single transaction | 249.468 cr |
Trading |
|
Market network | 153 |
Trading profit | 619.529.552 cr |
Commodities traded | 50.694 |
Average profit | 707.226 cr |
Highest single transaction | 28.805.765 cr |
Mining |
|
Profits from mining | 451.136.694 cr |
Minerals refined | 3.160 |
Materials collected | 20.347 |
Exploration |
|
Systems visited | 13.087 |
Profits from exploration | 5.393.944.123 cr |
Level 2 detailed scans | 162.156 |
Level 3 detailed scans | 162.151 |
Highest payout | 21.875.811 cr |
Total hyperspace distance | 852.158 a.l. |
Total hyperspace jumps | 17.021 |
Max distance from start | 39.861,97 a.l. |
Max distance from Sol | 39.894,74 a.l. |
Max distance from Colonia | 34.803,83 a.l. |
Approximate time played | 17W 6D 6H 20M |
Passengers |
|
Total bulk passengers delivered | 1.559 |
Total VIPs delivered | 2.019 |
Total delivered | 3.578 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 353 |
Total profit | 8.357.700 cr |
Total rescue transactions | 122 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2.892 |
Grade 1 upgrades generated | 517 |
Grade 2 upgrades generated | 440 |
Grade 3 upgrades generated | 448 |
Grade 4 upgrades generated | 495 |
Grade 5 upgrades generated | 992 |
Crew |
|
Crew credits earned | 656.759.955 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 23H 15M 24S |
Time in gunner role | 3M 55S |
Time in fighter con role | 22M 26S |
Total credits accrued | 1.928.588 cr |