Perfil de Tannhäuser
(Mandalay)
Federation: Vice Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 16.710.275.015 cr |
Credits spent on ships | 462.962.463 cr |
Credits spent on outfitting | 1.197.535.562 cr |
Credits spent on repairs | 22.797.518 cr |
Credits spent on fuel | 595.175 cr |
Credits spent on munitions | 5.337.618 cr |
Insurance claims | 81 |
Total claim costs | 138.724.060 cr |
Combat |
|
Bounties claimed | 3.189 |
Profit from bounties | 162.136.374 cr |
Combat bonds | 3.328 |
Profit from combat bonds | 5.800.257.126 cr |
Assassinations | 110 |
Profit from assassinations | 44.987.374 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 221 |
Crime |
|
Fines issued | 247 |
Lifetime fines value | 1.611.954 cr |
Bounties received/earned | 407 |
Lifetime bounty value | 1.269.635 cr |
Highest bounty issued | 10.570 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 4.576.998 cr |
Commodities smuggled | 394 |
Average profit | 63.569 cr |
Highest single transaction | 1.707.342 cr |
Trading |
|
Market network | 282 |
Trading profit | 611.446.606 cr |
Commodities traded | 27.302 |
Average profit | 686.248 cr |
Highest single transaction | 77.922.240 cr |
Mining |
|
Profits from mining | 520.690.223 cr |
Minerals refined | 1.659 |
Materials collected | 36.349 |
Exploration |
|
Systems visited | 15.101 |
Profits from exploration | 3.969.269.337 cr |
Level 2 detailed scans | 62.142 |
Level 3 detailed scans | 133.123 |
Highest payout | 32.782.252 cr |
Total hyperspace distance | 763.610 a.l. |
Total hyperspace jumps | 18.233 |
Max distance from start | 65.621,50 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.612,96 a.l. |
Approximate time played | 18W 4D 11H 9M |
Passengers |
|
Total bulk passengers delivered | 1.033 |
Total VIPs delivered | 72 |
Total delivered | 1.105 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 192 |
Total profit | 9.034.937 cr |
Total rescue transactions | 85 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2.851 |
Grade 1 upgrades generated | 507 |
Grade 2 upgrades generated | 386 |
Grade 3 upgrades generated | 604 |
Grade 4 upgrades generated | 690 |
Grade 5 upgrades generated | 664 |
Crew |
|
Crew credits earned | 17.723.607 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 16M 18S |