Perfil de Tannhäuser
(Python)
Federation: Vice Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 16.254.762.547 cr |
Credits spent on ships | 462.962.463 cr |
Credits spent on outfitting | 1.197.535.562 cr |
Credits spent on repairs | 22.337.787 cr |
Credits spent on fuel | 569.501 cr |
Credits spent on munitions | 5.046.149 cr |
Insurance claims | 78 |
Total claim costs | 129.352.998 cr |
Combat |
|
Bounties claimed | 3.146 |
Profit from bounties | 161.205.182 cr |
Combat bonds | 3.318 |
Profit from combat bonds | 5.544.257.126 cr |
Assassinations | 107 |
Profit from assassinations | 42.571.287 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 215 |
Crime |
|
Fines issued | 238 |
Lifetime fines value | 1.609.954 cr |
Bounties received/earned | 400 |
Lifetime bounty value | 1.259.735 cr |
Highest bounty issued | 10.570 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 4.576.998 cr |
Commodities smuggled | 394 |
Average profit | 63.569 cr |
Highest single transaction | 1.707.342 cr |
Trading |
|
Market network | 262 |
Trading profit | 606.812.378 cr |
Commodities traded | 26.775 |
Average profit | 712.221 cr |
Highest single transaction | 77.922.240 cr |
Mining |
|
Profits from mining | 520.690.223 cr |
Minerals refined | 1.659 |
Materials collected | 36.223 |
Exploration |
|
Systems visited | 14.985 |
Profits from exploration | 3.966.776.285 cr |
Level 2 detailed scans | 61.583 |
Level 3 detailed scans | 132.565 |
Highest payout | 32.782.252 cr |
Total hyperspace distance | 758.780 a.l. |
Total hyperspace jumps | 18.041 |
Max distance from start | 65.621,50 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.612,96 a.l. |
Approximate time played | 18W 2D 19H 10M |
Passengers |
|
Total bulk passengers delivered | 1.033 |
Total VIPs delivered | 72 |
Total delivered | 1.105 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 172 |
Total profit | 7.412.020 cr |
Total rescue transactions | 77 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2.851 |
Grade 1 upgrades generated | 507 |
Grade 2 upgrades generated | 386 |
Grade 3 upgrades generated | 604 |
Grade 4 upgrades generated | 690 |
Grade 5 upgrades generated | 664 |
Crew |
|
Crew credits earned | 17.723.607 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 6M 26S |