Perfil de darkbeetle
(Fer-de-Lance)
Federation: Chief Petty Officer
Empire: Knight
Balance |
|
---|---|
Current assets | 3.964.266.533 cr |
Credits spent on ships | 430.189.657 cr |
Credits spent on outfitting | 765.523.617 cr |
Credits spent on repairs | 10.171.207 cr |
Credits spent on fuel | 143.544 cr |
Credits spent on munitions | 519.817 cr |
Insurance claims | 125 |
Total claim costs | 335.416.240 cr |
Combat |
|
Bounties claimed | 170 |
Profit from bounties | 26.997.459 cr |
Combat bonds | 897 |
Profit from combat bonds | 1.965.777.440 cr |
Assassinations | 16 |
Profit from assassinations | 5.720.245 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 215 |
Lifetime fines value | 109.611 cr |
Bounties received/earned | 362 |
Lifetime bounty value | 383.300 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 157.104 cr |
Commodities smuggled | 16 |
Average profit | 157.104 cr |
Highest single transaction | 157.104 cr |
Trading |
|
Market network | 53 |
Trading profit | 1.263.095.845 cr |
Commodities traded | 20.646 |
Average profit | 7.994.278 cr |
Highest single transaction | 230.616.912 cr |
Mining |
|
Profits from mining | 657.830 cr |
Minerals refined | 7 |
Materials collected | 1.936 |
Exploration |
|
Systems visited | 2.717 |
Profits from exploration | 242.733.716 cr |
Level 2 detailed scans | 9.271 |
Level 3 detailed scans | 9.271 |
Highest payout | 9.551.385 cr |
Total hyperspace distance | 166.477 a.l. |
Total hyperspace jumps | 3.300 |
Max distance from start | 65.248,48 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 3W 1D 8H 40M |
Passengers |
|
Total bulk passengers delivered | 96 |
Total VIPs delivered | 64 |
Total delivered | 160 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 364.901 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 200 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 49 |
Grade 3 upgrades generated | 53 |
Grade 4 upgrades generated | 33 |
Grade 5 upgrades generated | 20 |
Crew |
|
Crew credits earned | 184.817.883 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 18M 3S |
Time in gunner role | 2H 32M 24S |
Time in fighter con role | 1H 2M 36S |
Total credits accrued | 9.335.332 cr |