Perfil de OK_BOOMER
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.565.963.748 cr |
Credits spent on ships | 316.783.833 cr |
Credits spent on outfitting | 755.654.475 cr |
Credits spent on repairs | 4.042.984 cr |
Credits spent on fuel | 188.862 cr |
Credits spent on munitions | 486.164 cr |
Insurance claims | 16 |
Total claim costs | 112.128.636 cr |
Combat |
|
Bounties claimed | 969 |
Profit from bounties | 187.373.160 cr |
Combat bonds | 854 |
Profit from combat bonds | 71.648.478 cr |
Assassinations | 161 |
Profit from assassinations | 134.021.769 cr |
Highest single reward | 336.220 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 85.944 cr |
Bounties received/earned | 146 |
Lifetime bounty value | 953.000 cr |
Highest bounty issued | 160.900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 114.417 cr |
Commodities smuggled | 90 |
Average profit | 16.345 cr |
Highest single transaction | 33.581 cr |
Trading |
|
Market network | 75 |
Trading profit | 1.303.891.303 cr |
Commodities traded | 11.225 |
Average profit | 6.238.714 cr |
Highest single transaction | 54.440.288 cr |
Mining |
|
Profits from mining | 1.273.785.185 cr |
Minerals refined | 4.734 |
Materials collected | 15.273 |
Exploration |
|
Systems visited | 3.238 |
Profits from exploration | 784.107.713 cr |
Level 2 detailed scans | 22.461 |
Level 3 detailed scans | 22.457 |
Highest payout | 8.810.542 cr |
Total hyperspace distance | 172.245 a.l. |
Total hyperspace jumps | 4.297 |
Max distance from start | 45.845,92 a.l. |
Max distance from Sol | 45.886,41 a.l. |
Max distance from Colonia | 38.111,71 a.l. |
Approximate time played | 6W 5D 17H 59M |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 893 |
Grade 1 upgrades generated | 210 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 203 |
Grade 4 upgrades generated | 175 |
Grade 5 upgrades generated | 131 |
Crew |
|
Crew credits earned | 210.995.459 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 35M 45S |
Time in gunner role | 1M 33S |
Time in fighter con role | 26M 44S |
Total credits accrued | 152.881 cr |