Perfil de Neym
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18.110.421.592 cr |
Credits spent on ships | 2.769.818.884 cr |
Credits spent on outfitting | 5.111.793.965 cr |
Credits spent on repairs | 14.733.337 cr |
Credits spent on fuel | 707.513 cr |
Credits spent on munitions | 2.027.239 cr |
Insurance claims | 17 |
Total claim costs | 102.315.052 cr |
Combat |
|
Bounties claimed | 1.946 |
Profit from bounties | 294.041.175 cr |
Combat bonds | 308 |
Profit from combat bonds | 113.259.013 cr |
Assassinations | 228 |
Profit from assassinations | 243.760.783 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 176 |
Lifetime fines value | 2.977.663 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 387.400 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 395.401 cr |
Commodities smuggled | 455 |
Average profit | 49.425 cr |
Highest single transaction | 263.424 cr |
Trading |
|
Market network | 88 |
Trading profit | 5.333.736.909 cr |
Commodities traded | 134.098 |
Average profit | 11.879.147 cr |
Highest single transaction | 115.652.096 cr |
Mining |
|
Profits from mining | 2.321.808.083 cr |
Minerals refined | 10.443 |
Materials collected | 16.125 |
Exploration |
|
Systems visited | 5.446 |
Profits from exploration | 2.127.119.592 cr |
Level 2 detailed scans | 26.119 |
Level 3 detailed scans | 26.117 |
Highest payout | 50.383.317 cr |
Total hyperspace distance | 518.702 a.l. |
Total hyperspace jumps | 9.717 |
Max distance from start | 37.064,31 a.l. |
Max distance from Sol | 37.093,05 a.l. |
Max distance from Colonia | 24.084,88 a.l. |
Approximate time played | 7W 4D 19H 20M |
Passengers |
|
Total bulk passengers delivered | 7.583 |
Total VIPs delivered | 5.268 |
Total delivered | 12.851 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 465.745 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3.284 |
Grade 1 upgrades generated | 823 |
Grade 2 upgrades generated | 932 |
Grade 3 upgrades generated | 931 |
Grade 4 upgrades generated | 438 |
Grade 5 upgrades generated | 160 |
Crew |
|
Crew credits earned | 77.487.298 cr |
Crew hired | 74 |
Crew fired | 74 |
Multi-Crew |
|
Total time in multi-crew | 3H 40M 51S |