Perfil de QuestNesty
(Viper Mk IV)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 18.781.665.810 cr |
Credits spent on ships | 961.097.969 cr |
Credits spent on outfitting | 1.258.508.091 cr |
Credits spent on repairs | 4.334.374 cr |
Credits spent on fuel | 188.787 cr |
Credits spent on munitions | 3.127.076 cr |
Insurance claims | 32 |
Total claim costs | 88.172.928 cr |
Combat |
|
Bounties claimed | 230 |
Profit from bounties | 32.055.735 cr |
Combat bonds | 224 |
Profit from combat bonds | 534.894.076 cr |
Assassinations | 4 |
Profit from assassinations | 2.607.618 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 788.963 cr |
Bounties received/earned | 71 |
Lifetime bounty value | 93.000 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 71.571 cr |
Commodities smuggled | 7 |
Average profit | 10.224 cr |
Highest single transaction | 71.169 cr |
Trading |
|
Market network | 86 |
Trading profit | 6.439.873.653 cr |
Commodities traded | 128.493 |
Average profit | 20.187.692 cr |
Highest single transaction | 299.007.890 cr |
Mining |
|
Profits from mining | 11.948.473 cr |
Minerals refined | 5.075 |
Materials collected | 10.361 |
Exploration |
|
Systems visited | 7.589 |
Profits from exploration | 994.242.225 cr |
Level 2 detailed scans | 51.270 |
Level 3 detailed scans | 51.269 |
Highest payout | 21.335.350 cr |
Total hyperspace distance | 471.057 a.l. |
Total hyperspace jumps | 8.569 |
Max distance from start | 65.248,48 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 9W 23H 36M |
Passengers |
|
Total bulk passengers delivered | 9 |
Total VIPs delivered | 127 |
Total delivered | 136 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30.632 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.278 |
Grade 1 upgrades generated | 301 |
Grade 2 upgrades generated | 231 |
Grade 3 upgrades generated | 242 |
Grade 4 upgrades generated | 231 |
Grade 5 upgrades generated | 273 |
Multi-Crew |
|
Total time in multi-crew | 10H 4M 1S |
Time in gunner role | 1H 49M 50S |