Perfil de Mestre Aguia
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 36.058.448.347 cr |
Credits spent on ships | 3.566.675.896 cr |
Credits spent on outfitting | 8.533.393.595 cr |
Credits spent on repairs | 69.432.742 cr |
Credits spent on fuel | 801.418 cr |
Credits spent on munitions | 4.162.883 cr |
Insurance claims | 38 |
Total claim costs | 479.225.048 cr |
Combat |
|
Bounties claimed | 5.173 |
Profit from bounties | 1.247.560.937 cr |
Combat bonds | 6.301 |
Profit from combat bonds | 2.910.329.557 cr |
Assassinations | 124 |
Profit from assassinations | 251.757.125 cr |
Highest single reward | 1.551.470 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 789 |
Lifetime fines value | 1.487.625 cr |
Bounties received/earned | 53 |
Lifetime bounty value | 47.500 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 201 |
Trading profit | 1.341.185.360 cr |
Commodities traded | 205.903 |
Average profit | 2.041.378 cr |
Highest single transaction | 77.780.412 cr |
Mining |
|
Profits from mining | 13.069.499.720 cr |
Minerals refined | 5.141 |
Materials collected | 25.915 |
Exploration |
|
Systems visited | 8.127 |
Profits from exploration | 431.446.782 cr |
Level 2 detailed scans | 28.312 |
Level 3 detailed scans | 28.310 |
Highest payout | 4.220.964 cr |
Total hyperspace distance | 482.409 a.l. |
Total hyperspace jumps | 12.642 |
Max distance from start | 29.935,50 a.l. |
Max distance from Sol | 29.967,81 a.l. |
Max distance from Colonia | 24.975,08 a.l. |
Approximate time played | 13W 4D 1H 5M |
Passengers |
|
Total bulk passengers delivered | 559 |
Total VIPs delivered | 1.043 |
Total delivered | 1.602 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4.478 |
Grade 1 upgrades generated | 649 |
Grade 2 upgrades generated | 740 |
Grade 3 upgrades generated | 1.026 |
Grade 4 upgrades generated | 999 |
Grade 5 upgrades generated | 1.064 |
Crew |
|
Crew credits earned | 878.297.928 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 52M 8S |
Time in gunner role | 7M 18S |
Time in fighter con role | 1H 2M 55S |
Total credits accrued | 3.240.108 cr |