Perfil de Andy Martin
Federation: Vice Admiral
Empire: None
Balance |
|
---|---|
Current assets | 6.530.438.996 cr |
Credits spent on ships | 125.465.474 cr |
Credits spent on outfitting | 296.134.472 cr |
Credits spent on repairs | 14.436.118 cr |
Credits spent on fuel | 1.342.771 cr |
Credits spent on munitions | 236.015 cr |
Insurance claims | 136 |
Total claim costs | 397.516.870 cr |
Combat |
|
Bounties claimed | 113 |
Profit from bounties | 5.677.262 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 13 |
Profit from assassinations | 193.332 cr |
Highest single reward | 404.812 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 146 |
Lifetime fines value | 13.113.634 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 17.300 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 3.997.981 cr |
Commodities smuggled | 1.499 |
Average profit | 48.756 cr |
Highest single transaction | 917.640 cr |
Trading |
|
Market network | 392 |
Trading profit | 6.949.467.089 cr |
Commodities traded | 58.407 |
Average profit | 6.637.504 cr |
Highest single transaction | 80.227.488 cr |
Mining |
|
Profits from mining | 89.409.115 cr |
Minerals refined | 1.838 |
Materials collected | 28.884 |
Exploration |
|
Systems visited | 15.779 |
Profits from exploration | 574.155.962 cr |
Level 2 detailed scans | 43.500 |
Level 3 detailed scans | 40.899 |
Highest payout | 3.733.996 cr |
Total hyperspace distance | 464.363 a.l. |
Total hyperspace jumps | 21.149 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 30W 3D 5H 54M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 6 |
Total delivered | 6 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 262 |
Total profit | 47.802.589 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 447 |
Grade 1 upgrades generated | 171 |
Grade 2 upgrades generated | 142 |
Grade 3 upgrades generated | 103 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 10 |