Perfil de Ranahir
(Mandalay)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 48.800.577.217 cr |
Credits spent on ships | 1.165.156.330 cr |
Credits spent on outfitting | 2.656.486.256 cr |
Credits spent on repairs | 24.133.060 cr |
Credits spent on fuel | 1.162.055 cr |
Credits spent on munitions | 2.779.139 cr |
Insurance claims | 92 |
Total claim costs | 512.675.051 cr |
Combat |
|
Bounties claimed | 943 |
Profit from bounties | 54.174.776 cr |
Combat bonds | 723 |
Profit from combat bonds | 2.012.288.675 cr |
Assassinations | 100 |
Profit from assassinations | 17.329.612 cr |
Highest single reward | 1.157.575 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 197 |
Lifetime fines value | 8.879.128 cr |
Bounties received/earned | 233 |
Lifetime bounty value | 213.950 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 45.456 cr |
Commodities smuggled | 17 |
Average profit | 7.576 cr |
Highest single transaction | 14.697 cr |
Trading |
|
Market network | 133 |
Trading profit | 8.125.652.146 cr |
Commodities traded | 180.831 |
Average profit | 12.539.587 cr |
Highest single transaction | 278.569.376 cr |
Mining |
|
Profits from mining | 114.387.599 cr |
Minerals refined | 1.045 |
Materials collected | 17.335 |
Exploration |
|
Systems visited | 16.549 |
Profits from exploration | 7.015.984.774 cr |
Level 2 detailed scans | 108.138 |
Level 3 detailed scans | 108.136 |
Highest payout | 21.854.335 cr |
Total hyperspace distance | 1.142.728 a.l. |
Total hyperspace jumps | 22.516 |
Max distance from start | 44.235,29 a.l. |
Max distance from Sol | 44.218,23 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 21W 3D 21H 53M |
Passengers |
|
Total bulk passengers delivered | 34.237 |
Total VIPs delivered | 1.328 |
Total delivered | 35.565 |
Total ejected | 670 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 781.563 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2.978 |
Grade 1 upgrades generated | 443 |
Grade 2 upgrades generated | 551 |
Grade 3 upgrades generated | 720 |
Grade 4 upgrades generated | 781 |
Grade 5 upgrades generated | 483 |
Multi-Crew |
|
Total time in multi-crew | 1H 55M 37S |
Time in gunner role | 4M 38S |
Time in fighter con role | 21M 33S |
Total credits accrued | 20.011 cr |