Perfil de Aevum Rimor
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4.392.012.001 cr |
Credits spent on ships | 1.291.806.699 cr |
Credits spent on outfitting | 4.739.854.017 cr |
Credits spent on repairs | 13.565.679 cr |
Credits spent on fuel | 418.627 cr |
Credits spent on munitions | 1.281.979 cr |
Insurance claims | 59 |
Total claim costs | 147.651.892 cr |
Combat |
|
Bounties claimed | 560 |
Profit from bounties | 24.698.929 cr |
Combat bonds | 46 |
Profit from combat bonds | 1.792.785 cr |
Assassinations | 74 |
Profit from assassinations | 22.605.495 cr |
Highest single reward | 316.975 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 172 |
Lifetime fines value | 2.340.084 cr |
Bounties received/earned | 34 |
Lifetime bounty value | 40.500 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 55.311 cr |
Commodities smuggled | 121 |
Average profit | 7.902 cr |
Highest single transaction | 47.784 cr |
Trading |
|
Market network | 50 |
Trading profit | 12.217.175.562 cr |
Commodities traded | 18.784 |
Average profit | 75.414.664 cr |
Highest single transaction | 1.246.633.416 cr |
Mining |
|
Profits from mining | 12.059.932.718 cr |
Minerals refined | 9.674 |
Materials collected | 11.905 |
Exploration |
|
Systems visited | 2.859 |
Profits from exploration | 168.784.691 cr |
Level 2 detailed scans | 8.779 |
Level 3 detailed scans | 8.778 |
Highest payout | 6.173.740 cr |
Total hyperspace distance | 239.910 a.l. |
Total hyperspace jumps | 4.734 |
Max distance from start | 32.891,47 a.l. |
Max distance from Sol | 32.890,96 a.l. |
Max distance from Colonia | 36.089,09 a.l. |
Approximate time played | 4W 3D 3H 6M |
Passengers |
|
Total bulk passengers delivered | 3.608 |
Total VIPs delivered | 2.695 |
Total delivered | 6.303 |
Total ejected | 92 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1.424 |
Grade 1 upgrades generated | 433 |
Grade 2 upgrades generated | 415 |
Grade 3 upgrades generated | 347 |
Grade 4 upgrades generated | 175 |
Grade 5 upgrades generated | 54 |
Crew |
|
Crew credits earned | 905.135.454 cr |
Crew hired | 11 |
Crew fired | 8 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 2M 7S |