Perfil de Dan deLion
(Krait Mk II)
Federation: Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 891.112.662 cr |
Credits spent on ships | 413.994.499 cr |
Credits spent on outfitting | 750.815.416 cr |
Credits spent on repairs | 19.396.269 cr |
Credits spent on fuel | 220.058 cr |
Credits spent on munitions | 3.598.017 cr |
Insurance claims | 62 |
Total claim costs | 114.436.498 cr |
Combat |
|
Bounties claimed | 1.536 |
Profit from bounties | 60.300.753 cr |
Combat bonds | 708 |
Profit from combat bonds | 24.275.817 cr |
Assassinations | 60 |
Profit from assassinations | 40.142.054 cr |
Highest single reward | 319.050 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 134 |
Lifetime fines value | 419.858 cr |
Bounties received/earned | 1.107 |
Lifetime bounty value | 4.585.120 cr |
Highest bounty issued | 11.020 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 117.946 cr |
Commodities smuggled | 26 |
Average profit | 11.795 cr |
Highest single transaction | 38.994 cr |
Trading |
|
Market network | 52 |
Trading profit | 8.594.804 cr |
Commodities traded | 4.256 |
Average profit | 35.812 cr |
Highest single transaction | 1.238.400 cr |
Mining |
|
Profits from mining | 564.687 cr |
Minerals refined | 141 |
Materials collected | 7.684 |
Exploration |
|
Systems visited | 2.171 |
Profits from exploration | 53.214.147 cr |
Level 2 detailed scans | 2.242 |
Level 3 detailed scans | 2.037 |
Highest payout | 1.729.966 cr |
Total hyperspace distance | 77.718 a.l. |
Total hyperspace jumps | 3.782 |
Max distance from start | 21.944,07 a.l. |
Max distance from Sol | 22.013,55 a.l. |
Max distance from Colonia | 26.066,47 a.l. |
Approximate time played | 6W 4D 2H 43M |
Passengers |
|
Total bulk passengers delivered | 847 |
Total VIPs delivered | 36 |
Total delivered | 883 |
Total ejected | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 411 |
Grade 1 upgrades generated | 170 |
Grade 2 upgrades generated | 123 |
Grade 3 upgrades generated | 82 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 10 |
Crew |
|
Crew credits earned | 5.412.434 cr |
Crew hired | 9 |
Crew fired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 14H 51M 14S |