Perfil de Styxor
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 1.111.315.640 cr |
Credits spent on ships | 341.313.922 cr |
Credits spent on outfitting | 688.763.462 cr |
Credits spent on repairs | 1.018.217 cr |
Credits spent on fuel | 99.817 cr |
Credits spent on munitions | 54.068 cr |
Insurance claims | 4 |
Total claim costs | 7.585.561 cr |
Combat |
|
Bounties claimed | 24 |
Profit from bounties | 163.537 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1.050 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 1.487.448 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 5.700 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 26.220 cr |
Commodities smuggled | 8 |
Average profit | 3.278 cr |
Highest single transaction | 7.768 cr |
Trading |
|
Market network | 59 |
Trading profit | 73.358.391 cr |
Commodities traded | 29.931 |
Average profit | 176.767 cr |
Highest single transaction | 1.454.640 cr |
Mining |
|
Profits from mining | 5.780.996 cr |
Minerals refined | 621 |
Materials collected | 3.929 |
Exploration |
|
Systems visited | 7.765 |
Profits from exploration | 749.624.204 cr |
Level 2 detailed scans | 20.426 |
Level 3 detailed scans | 83.608 |
Highest payout | 10.470.354 cr |
Total hyperspace distance | 330.891 a.l. |
Total hyperspace jumps | 8.611 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 2W 5D 20H 52M |
Passengers |
|
Total bulk passengers delivered | 1.626 |
Total VIPs delivered | 163 |
Total delivered | 1.789 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 50.801 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 267 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 65 |
Grade 4 upgrades generated | 43 |
Grade 5 upgrades generated | 30 |