Perfil de Terra Sheer
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24.140.371.812 cr |
Credits spent on ships | 2.293.059.305 cr |
Credits spent on outfitting | 13.563.926.481 cr |
Credits spent on repairs | 87.436.574 cr |
Credits spent on fuel | 5.679.211 cr |
Credits spent on munitions | 11.853.881 cr |
Insurance claims | 76 |
Total claim costs | 276.996.913 cr |
Combat |
|
Bounties claimed | 12.555 |
Profit from bounties | 660.632.894 cr |
Combat bonds | 5.402 |
Profit from combat bonds | 141.940.667 cr |
Assassinations | 461 |
Profit from assassinations | 575.767.301 cr |
Highest single reward | 1.228.300 cr |
Skimmers killed | 320 |
Crime |
|
Fines issued | 1.130 |
Lifetime fines value | 721.350 cr |
Bounties received/earned | 51.791 |
Lifetime bounty value | 258.212.100 cr |
Highest bounty issued | 1.486.100 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 9.023.921 cr |
Commodities smuggled | 5.999 |
Average profit | 155.585 cr |
Highest single transaction | 1.890.240 cr |
Trading |
|
Market network | 461 |
Trading profit | 11.211.237.775 cr |
Commodities traded | 789.418 |
Average profit | 2.809.130 cr |
Highest single transaction | 832.898.822 cr |
Mining |
|
Profits from mining | 10.597.258.650 cr |
Minerals refined | 21.887 |
Materials collected | 117.164 |
Exploration |
|
Systems visited | 13.772 |
Profits from exploration | 453.426.991 cr |
Level 2 detailed scans | 36.655 |
Level 3 detailed scans | 58.711 |
Highest payout | 5.746.511 cr |
Total hyperspace distance | 960.012 a.l. |
Total hyperspace jumps | 37.682 |
Max distance from start | 25.880,19 a.l. |
Max distance from Sol | 25.936,00 a.l. |
Max distance from Colonia | 22.781,35 a.l. |
Approximate time played | 41W 4D 17H 18M |
Passengers |
|
Total bulk passengers delivered | 13.952 |
Total VIPs delivered | 7.874 |
Total delivered | 21.826 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 350 |
Total profit | 3.203.143 cr |
Total rescue transactions | 110 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 12.526 |
Grade 1 upgrades generated | 2.013 |
Grade 2 upgrades generated | 1.043 |
Grade 3 upgrades generated | 1.766 |
Grade 4 upgrades generated | 2.416 |
Grade 5 upgrades generated | 5.288 |
Crew |
|
Crew credits earned | 4.083.618.482 cr |
Crew hired | 15 |
Crew fired | 13 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 52M 56S |
Time in gunner role | 16M 6S |
Time in fighter con role | 8M 12S |
Total credits accrued | 30.952.304 cr |