Perfil de Nithard
(Krait Mk II)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2.912.522.800 cr |
Credits spent on ships | 648.663.518 cr |
Credits spent on outfitting | 354.000.313 cr |
Credits spent on repairs | 3.633.037 cr |
Credits spent on fuel | 305.931 cr |
Credits spent on munitions | 684.069 cr |
Insurance claims | 20 |
Total claim costs | 61.515.743 cr |
Combat |
|
Bounties claimed | 1.917 |
Profit from bounties | 307.090.199 cr |
Combat bonds | 493 |
Profit from combat bonds | 40.797.221 cr |
Assassinations | 136 |
Profit from assassinations | 141.818.693 cr |
Highest single reward | 953.206 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 497.622 cr |
Bounties received/earned | 75 |
Lifetime bounty value | 103.650 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 196.109 cr |
Commodities smuggled | 60 |
Average profit | 13.074 cr |
Highest single transaction | 73.094 cr |
Trading |
|
Market network | 164 |
Trading profit | 1.182.485.842 cr |
Commodities traded | 96.859 |
Average profit | 3.170.203 cr |
Highest single transaction | 48.437.120 cr |
Mining |
|
Profits from mining | 101.106.076 cr |
Minerals refined | 912 |
Materials collected | 17.612 |
Exploration |
|
Systems visited | 2.499 |
Profits from exploration | 762.463.169 cr |
Level 2 detailed scans | 23.032 |
Level 3 detailed scans | 23.032 |
Highest payout | 15.954.153 cr |
Total hyperspace distance | 117.975 a.l. |
Total hyperspace jumps | 3.323 |
Max distance from start | 21.998,76 a.l. |
Max distance from Sol | 22.016,57 a.l. |
Max distance from Colonia | 25.418,88 a.l. |
Approximate time played | 7W 4D 7H 13M |
Passengers |
|
Total bulk passengers delivered | 705 |
Total VIPs delivered | 297 |
Total delivered | 1.002 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 480.236 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 1.183 |
Grade 1 upgrades generated | 351 |
Grade 2 upgrades generated | 297 |
Grade 3 upgrades generated | 260 |
Grade 4 upgrades generated | 175 |
Grade 5 upgrades generated | 100 |
Crew |
|
Crew credits earned | 251.943.572 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 7 |