Perfil de Gnievmir
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10.425.153.339 cr |
Credits spent on ships | 1.583.230.604 cr |
Credits spent on outfitting | 6.337.430.835 cr |
Credits spent on repairs | 43.170.721 cr |
Credits spent on fuel | 1.425.828 cr |
Credits spent on munitions | 28.705.488 cr |
Insurance claims | 37 |
Total claim costs | 196.970.207 cr |
Combat |
|
Bounties claimed | 23.301 |
Profit from bounties | 3.453.118.901 cr |
Combat bonds | 13.501 |
Profit from combat bonds | 4.557.996.597 cr |
Assassinations | 248 |
Profit from assassinations | 365.673.440 cr |
Highest single reward | 945.312 cr |
Skimmers killed | 1.022 |
Crime |
|
Fines issued | 388 |
Lifetime fines value | 6.357.179 cr |
Bounties received/earned | 3.960 |
Lifetime bounty value | 27.735.150 cr |
Highest bounty issued | 2.659.000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | -31.823.511 cr |
Commodities smuggled | 4.091 |
Average profit | -230.605 cr |
Highest single transaction | 447.111 cr |
Trading |
|
Market network | 701 |
Trading profit | 15.234.423.496 cr |
Commodities traded | 830.832 |
Average profit | 3.197.151 cr |
Highest single transaction | 211.814.838 cr |
Mining |
|
Profits from mining | 16.067.286.118 cr |
Minerals refined | 223.041 |
Materials collected | 170.676 |
Exploration |
|
Systems visited | 14.538 |
Profits from exploration | 1.915.073.461 cr |
Level 2 detailed scans | 161.725 |
Level 3 detailed scans | 161.725 |
Highest payout | 5.950.348 cr |
Total hyperspace distance | 821.823 a.l. |
Total hyperspace jumps | 30.872 |
Max distance from start | 65.305,02 a.l. |
Max distance from Sol | 65.335,81 a.l. |
Max distance from Colonia | 46.284,34 a.l. |
Approximate time played | 52W 2D 7H 19M |
Passengers |
|
Total bulk passengers delivered | 16.698 |
Total VIPs delivered | 1.155 |
Total delivered | 17.853 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 700 |
Total profit | 5.714.713 cr |
Total rescue transactions | 191 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5.131 |
Grade 1 upgrades generated | 566 |
Grade 2 upgrades generated | 761 |
Grade 3 upgrades generated | 1.003 |
Grade 4 upgrades generated | 1.127 |
Grade 5 upgrades generated | 1.674 |
Crew |
|
Crew credits earned | 2.991.478.136 cr |
Crew hired | 10 |
Crew fired | 10 |
Crew lost | 1 |