Perfil de Barmyarmy

(Type-9 Heavy)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17.435.697.408 cr |
Credits spent on ships | 1.861.378.644 cr |
Credits spent on outfitting | 6.169.578.510 cr |
Credits spent on repairs | 28.963.618 cr |
Credits spent on fuel | 511.120 cr |
Credits spent on munitions | 2.321.948 cr |
Insurance claims | 83 |
Total claim costs | 576.818.257 cr |
Combat |
|
Bounties claimed | 233 |
Profit from bounties | 35.727.909 cr |
Combat bonds | 110 |
Profit from combat bonds | 18.691.638 cr |
Assassinations | 37 |
Profit from assassinations | 17.673.421 cr |
Highest single reward | 1.559.156 cr |
Skimmers killed | 56 |
Crime |
|
Fines issued | 210 |
Lifetime fines value | 360.056 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 11.900 cr |
Highest bounty issued | 1.600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 87.855 cr |
Commodities smuggled | 64 |
Average profit | 9.762 cr |
Highest single transaction | 28.665 cr |
Trading |
|
Market network | 184 |
Trading profit | 6.182.141.469 cr |
Commodities traded | 163.425 |
Average profit | 5.005.783 cr |
Highest single transaction | 167.532.064 cr |
Mining |
|
Profits from mining | 5.072.308.533 cr |
Minerals refined | 28.897 |
Materials collected | 32.822 |
Exploration |
|
Systems visited | 5.463 |
Profits from exploration | 922.776.082 cr |
Level 2 detailed scans | 25.513 |
Level 3 detailed scans | 25.842 |
Highest payout | 16.635.851 cr |
Total hyperspace distance | 252.516 a.l. |
Total hyperspace jumps | 8.900 |
Max distance from start | 30.535,94 a.l. |
Max distance from Sol | 30.598,94 a.l. |
Max distance from Colonia | 27.761,97 a.l. |
Approximate time played | 19W 2D 22H 59M |
Passengers |
|
Total bulk passengers delivered | 255 |
Total VIPs delivered | 2.343 |
Total delivered | 2.598 |
Total ejected | 237 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1.271.517 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1.626 |
Grade 1 upgrades generated | 289 |
Grade 2 upgrades generated | 296 |
Grade 3 upgrades generated | 373 |
Grade 4 upgrades generated | 362 |
Grade 5 upgrades generated | 306 |
Crew |
|
Crew credits earned | 913.164.621 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 33M 52S |