Perfil de JAYN81
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.864.653.242 cr |
Credits spent on ships | 1.194.165.725 cr |
Credits spent on outfitting | 4.152.758.738 cr |
Credits spent on repairs | 33.301.522 cr |
Credits spent on fuel | 476.361 cr |
Credits spent on munitions | 3.134.402 cr |
Insurance claims | 21 |
Total claim costs | 234.700.735 cr |
Combat |
|
Bounties claimed | 2.189 |
Profit from bounties | 327.830.328 cr |
Combat bonds | 145 |
Profit from combat bonds | 9.405.306 cr |
Assassinations | 99 |
Profit from assassinations | 83.707.541 cr |
Highest single reward | 516.105 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 62 |
Lifetime fines value | 381.773 cr |
Bounties received/earned | 128 |
Lifetime bounty value | 3.197.000 cr |
Highest bounty issued | 1.111.100 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 589.551 cr |
Commodities smuggled | 135 |
Average profit | 10.343 cr |
Highest single transaction | 193.230 cr |
Trading |
|
Market network | 151 |
Trading profit | 1.412.153.502 cr |
Commodities traded | 108.450 |
Average profit | 1.385.823 cr |
Highest single transaction | 105.016.800 cr |
Mining |
|
Profits from mining | 1.991.330.138 cr |
Minerals refined | 3.124 |
Materials collected | 20.898 |
Exploration |
|
Systems visited | 3.683 |
Profits from exploration | 330.080.000 cr |
Level 2 detailed scans | 33.170 |
Level 3 detailed scans | 33.170 |
Highest payout | 9.132.694 cr |
Total hyperspace distance | 137.988 a.l. |
Total hyperspace jumps | 6.672 |
Max distance from start | 23.467,27 a.l. |
Approximate time played | 13W 1D 20H 45M |
Passengers |
|
Total bulk passengers delivered | 3.552 |
Total VIPs delivered | 219 |
Total delivered | 3.771 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 261.640 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 2.467 |
Grade 1 upgrades generated | 536 |
Grade 2 upgrades generated | 537 |
Grade 3 upgrades generated | 624 |
Grade 4 upgrades generated | 474 |
Grade 5 upgrades generated | 296 |
Crew |
|
Crew credits earned | 399.703.330 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 58M 49S |
Time in gunner role | 2M 43S |