Perfil de ateRstones
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.184.487.022 cr |
Credits spent on ships | 980.467.218 cr |
Credits spent on outfitting | 1.524.097.735 cr |
Credits spent on repairs | 8.458.820 cr |
Credits spent on fuel | 273.557 cr |
Credits spent on munitions | 308.505 cr |
Insurance claims | 10 |
Total claim costs | 28.059.541 cr |
Combat |
|
Bounties claimed | 153 |
Profit from bounties | 8.134.206 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1.065.700 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 9.600 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 550 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 619 cr |
Commodities smuggled | 2 |
Average profit | 310 cr |
Highest single transaction | 598 cr |
Trading |
|
Market network | 52 |
Trading profit | 9.590.923.695 cr |
Commodities traded | 12.518 |
Average profit | 39.962.182 cr |
Highest single transaction | 472.512.000 cr |
Mining |
|
Profits from mining | 9.204.416.488 cr |
Minerals refined | 10.799 |
Materials collected | 10.201 |
Exploration |
|
Systems visited | 8.680 |
Profits from exploration | 1.168.425.472 cr |
Level 2 detailed scans | 42.305 |
Level 3 detailed scans | 42.303 |
Highest payout | 17.704.775 cr |
Total hyperspace distance | 703.212 a.l. |
Total hyperspace jumps | 10.015 |
Max distance from start | 57.016,35 a.l. |
Max distance from Sol | 57.822,18 a.l. |
Max distance from Colonia | 46.954,36 a.l. |
Approximate time played | 4W 5D 14H 19M |
Passengers |
|
Total bulk passengers delivered | 2.864 |
Total VIPs delivered | 681 |
Total delivered | 3.545 |
Total ejected | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 534 |
Grade 1 upgrades generated | 127 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 109 |
Grade 4 upgrades generated | 91 |
Grade 5 upgrades generated | 105 |
Crew |
|
Crew credits earned | 5.037.080 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 43M 13S |
Time in gunner role | 36S |
Time in fighter con role | 2M 42S |