Perfil de Tal Amir
(Python)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 2.289.629.477 cr |
Credits spent on ships | 409.734.570 cr |
Credits spent on outfitting | 1.505.426.442 cr |
Credits spent on repairs | 9.325.824 cr |
Credits spent on fuel | 78.750 cr |
Credits spent on munitions | 623.306 cr |
Insurance claims | 33 |
Total claim costs | 146.700.042 cr |
Combat |
|
Bounties claimed | 954 |
Profit from bounties | 74.521.666 cr |
Combat bonds | 218 |
Profit from combat bonds | 11.850.255 cr |
Assassinations | 54 |
Profit from assassinations | 12.431.771 cr |
Highest single reward | 1.227.913 cr |
Skimmers killed | 67 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 10.768 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 47.100 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 250.033 cr |
Commodities smuggled | 70 |
Average profit | 15.627 cr |
Highest single transaction | 107.775 cr |
Trading |
|
Market network | 126 |
Trading profit | 1.478.682.237 cr |
Commodities traded | 78.567 |
Average profit | 3.391.473 cr |
Highest single transaction | 135.447.048 cr |
Mining |
|
Profits from mining | 1.027.719.701 cr |
Minerals refined | 2.917 |
Materials collected | 12.910 |
Exploration |
|
Systems visited | 2.097 |
Profits from exploration | 333.243.400 cr |
Level 2 detailed scans | 10.111 |
Level 3 detailed scans | 10.111 |
Highest payout | 10.039.187 cr |
Total hyperspace distance | 63.049 a.l. |
Total hyperspace jumps | 3.031 |
Max distance from start | 6.406,91 a.l. |
Max distance from Sol | 6.450,84 a.l. |
Max distance from Colonia | 22.721,56 a.l. |
Approximate time played | 5W 5D 21H 24M |
Passengers |
|
Total bulk passengers delivered | 954 |
Total VIPs delivered | 10 |
Total delivered | 964 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 790.747 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 810 |
Grade 1 upgrades generated | 307 |
Grade 2 upgrades generated | 200 |
Grade 3 upgrades generated | 186 |
Grade 4 upgrades generated | 90 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 63.432.191 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 4 |