Perfil de kipeo
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.709.224.013 cr |
Credits spent on ships | 1.455.787.518 cr |
Credits spent on outfitting | 2.268.020.436 cr |
Credits spent on repairs | 9.993.412 cr |
Credits spent on fuel | 215.748 cr |
Credits spent on munitions | 648.840 cr |
Insurance claims | 32 |
Total claim costs | 83.197.376 cr |
Combat |
|
Bounties claimed | 438 |
Profit from bounties | 22.252.307 cr |
Combat bonds | 95 |
Profit from combat bonds | 14.851.642 cr |
Assassinations | 16 |
Profit from assassinations | 2.045.279 cr |
Highest single reward | 399.000 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 4.909.513 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 201.500 cr |
Highest bounty issued | 114.500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 262.321 cr |
Commodities smuggled | 161 |
Average profit | 21.860 cr |
Highest single transaction | 216.675 cr |
Trading |
|
Market network | 87 |
Trading profit | 2.602.306.591 cr |
Commodities traded | 38.776 |
Average profit | 9.602.607 cr |
Highest single transaction | 181.178.600 cr |
Mining |
|
Profits from mining | 1.365.182.784 cr |
Minerals refined | 2.123 |
Materials collected | 12.306 |
Exploration |
|
Systems visited | 4.781 |
Profits from exploration | 1.097.296.013 cr |
Level 2 detailed scans | 26.372 |
Level 3 detailed scans | 26.299 |
Highest payout | 15.333.440 cr |
Total hyperspace distance | 486.193 a.l. |
Total hyperspace jumps | 5.850 |
Max distance from start | 31.817,85 a.l. |
Max distance from Sol | 31.869,89 a.l. |
Max distance from Colonia | 29.091,90 a.l. |
Approximate time played | 4W 6D 1H 52M |
Passengers |
|
Total bulk passengers delivered | 24 |
Total VIPs delivered | 12 |
Total delivered | 36 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 739.841 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1.726 |
Grade 1 upgrades generated | 493 |
Grade 2 upgrades generated | 426 |
Grade 3 upgrades generated | 361 |
Grade 4 upgrades generated | 274 |
Grade 5 upgrades generated | 172 |
Crew |
|
Crew credits earned | 67.435.059 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 44M 23S |
Time in gunner role | 10M 6S |
Time in fighter con role | 10M 1S |
Total credits accrued | 20.266 cr |