Perfil de Virginia Harmony
(Asp Explorer)
Federation: Recruit
Empire: Viscount
Balance |
|
---|---|
Current assets | 1.041.246.253 cr |
Credits spent on ships | 16.011.515 cr |
Credits spent on outfitting | 89.627.749 cr |
Credits spent on repairs | 428.062 cr |
Credits spent on fuel | 196.554 cr |
Credits spent on munitions | 24.853 cr |
Insurance claims | 10 |
Total claim costs | 578.008 cr |
Combat |
|
Bounties claimed | 1.296 |
Profit from bounties | 25.020.939 cr |
Combat bonds | 60 |
Profit from combat bonds | 418.000 cr |
Assassinations | 16 |
Profit from assassinations | 588.643 cr |
Highest single reward | 298.897 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 54.540 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 141.512 cr |
Commodities smuggled | 38 |
Average profit | 11.793 cr |
Highest single transaction | 31.262 cr |
Trading |
|
Market network | 44 |
Trading profit | 552.848.559 cr |
Commodities traded | 18.075 |
Average profit | 1.611.803 cr |
Highest single transaction | 153.974.016 cr |
Mining |
|
Profits from mining | 531.982.168 cr |
Minerals refined | 425 |
Materials collected | 4.829 |
Exploration |
|
Systems visited | 3.386 |
Profits from exploration | 447.334.277 cr |
Level 2 detailed scans | 17.397 |
Level 3 detailed scans | 13.614 |
Highest payout | 10.713.299 cr |
Total hyperspace distance | 138.421 a.l. |
Total hyperspace jumps | 3.962 |
Max distance from start | 27.306,62 a.l. |
Max distance from Sol | 27.355,07 a.l. |
Max distance from Colonia | 29.109,56 a.l. |
Approximate time played | 2W 5D 18H 56M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 52 |
Total delivered | 52 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 205.394 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 21 |
Grade 1 upgrades generated | 1 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 31M 45S |
Time in fighter con role | 2M 45S |