Perfil de Allende Lives
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9.323.935.786 cr |
Credits spent on ships | 1.273.288.999 cr |
Credits spent on outfitting | 2.651.956.509 cr |
Credits spent on repairs | 35.720.369 cr |
Credits spent on fuel | 1.898.096 cr |
Credits spent on munitions | 6.431.138 cr |
Insurance claims | 220 |
Total claim costs | 715.104.140 cr |
Combat |
|
Bounties claimed | 15.102 |
Profit from bounties | 3.332.785.128 cr |
Combat bonds | 25.565 |
Profit from combat bonds | 1.546.952.047 cr |
Assassinations | 156 |
Profit from assassinations | 157.290.488 cr |
Highest single reward | 1.833.155 cr |
Skimmers killed | 117 |
Crime |
|
Fines issued | 2.398 |
Lifetime fines value | 26.802.388 cr |
Bounties received/earned | 2.077 |
Lifetime bounty value | 329.237.250 cr |
Highest bounty issued | 4.050.300 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 466.362.081 cr |
Commodities smuggled | 56.187 |
Average profit | 2.242.125 cr |
Highest single transaction | 13.615.728 cr |
Trading |
|
Market network | 229 |
Trading profit | -68.002.755.602 cr |
Commodities traded | 403.541 |
Average profit | -38.096.782 cr |
Highest single transaction | 551.680.000 cr |
Mining |
|
Profits from mining | 7.576.892.405 cr |
Minerals refined | 11.868 |
Materials collected | 17.167 |
Exploration |
|
Systems visited | 13.327 |
Profits from exploration | 4.686.904.940 cr |
Level 2 detailed scans | 108.427 |
Level 3 detailed scans | 108.426 |
Highest payout | 19.008.599 cr |
Total hyperspace distance | 842.047 a.l. |
Total hyperspace jumps | 28.837 |
Max distance from start | 12.700,74 a.l. |
Max distance from Sol | 12.742,48 a.l. |
Max distance from Colonia | 24.254,24 a.l. |
Approximate time played | 52W 6D 4H 47M |
Passengers |
|
Total bulk passengers delivered | 10.561 |
Total VIPs delivered | 1.178 |
Total delivered | 11.739 |
Total ejected | 1.866 |
Search and Rescue |
|
Total items rescued | 197 |
Total profit | 3.800.852 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2.808 |
Grade 1 upgrades generated | 401 |
Grade 2 upgrades generated | 466 |
Grade 3 upgrades generated | 596 |
Grade 4 upgrades generated | 581 |
Grade 5 upgrades generated | 764 |
Crew |
|
Crew credits earned | 2.047.095.221 cr |
Crew hired | 94 |
Crew fired | 93 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 14S |