Perfil de Nimdok Wolfcastle

(Imperial Cutter)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17.011.016.012 cr |
Credits spent on ships | 1.956.798.372 cr |
Credits spent on outfitting | 3.615.530.229 cr |
Credits spent on repairs | 40.578.611 cr |
Credits spent on fuel | 387.341 cr |
Credits spent on munitions | 1.580.293 cr |
Insurance claims | 79 |
Total claim costs | 580.343.331 cr |
Combat |
|
Bounties claimed | 913 |
Profit from bounties | 94.115.842 cr |
Combat bonds | 1.328 |
Profit from combat bonds | 516.252.074 cr |
Assassinations | 1 |
Profit from assassinations | 2.199.959 cr |
Highest single reward | 826.207 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 192 |
Lifetime fines value | 744.239 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 1.062.965 cr |
Highest bounty issued | 997.700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7.415 cr |
Commodities smuggled | 5 |
Average profit | 1.483 cr |
Highest single transaction | 2.500 cr |
Trading |
|
Market network | 59 |
Trading profit | 31.949.647.391 cr |
Commodities traded | 369.120 |
Average profit | 15.390.004 cr |
Highest single transaction | 1.286.209.080 cr |
Mining |
|
Profits from mining | 14.899.839.163 cr |
Minerals refined | 9.814 |
Materials collected | 23.639 |
Exploration |
|
Systems visited | 7.373 |
Profits from exploration | 421.720.123 cr |
Level 2 detailed scans | 17.318 |
Level 3 detailed scans | 17.294 |
Highest payout | 4.544.503 cr |
Total hyperspace distance | 510.984 a.l. |
Total hyperspace jumps | 8.883 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 6W 1D 17H 34M |
Passengers |
|
Total bulk passengers delivered | 8.810 |
Total VIPs delivered | 90 |
Total delivered | 8.900 |
Total ejected | 543 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.529 |
Grade 1 upgrades generated | 265 |
Grade 2 upgrades generated | 298 |
Grade 3 upgrades generated | 402 |
Grade 4 upgrades generated | 290 |
Grade 5 upgrades generated | 274 |
Crew |
|
Crew credits earned | 3.722.190.390 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 57M 59S |
Time in gunner role | 27S |
Time in fighter con role | 53M 40S |
Total credits accrued | 1.072.924 cr |