Perfil de Nimdok Wolfcastle
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13.983.953.526 cr |
Credits spent on ships | 1.923.055.015 cr |
Credits spent on outfitting | 3.599.580.137 cr |
Credits spent on repairs | 36.830.470 cr |
Credits spent on fuel | 354.557 cr |
Credits spent on munitions | 1.559.635 cr |
Insurance claims | 77 |
Total claim costs | 541.349.092 cr |
Combat |
|
Bounties claimed | 911 |
Profit from bounties | 94.112.909 cr |
Combat bonds | 1.328 |
Profit from combat bonds | 516.252.074 cr |
Assassinations | 1 |
Profit from assassinations | 2.199.959 cr |
Highest single reward | 826.207 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 177 |
Lifetime fines value | 740.914 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 43.865 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7.415 cr |
Commodities smuggled | 5 |
Average profit | 1.483 cr |
Highest single transaction | 2.500 cr |
Trading |
|
Market network | 51 |
Trading profit | 25.001.204.035 cr |
Commodities traded | 315.482 |
Average profit | 12.519.381 cr |
Highest single transaction | 1.286.209.080 cr |
Mining |
|
Profits from mining | 14.899.839.163 cr |
Minerals refined | 9.814 |
Materials collected | 21.705 |
Exploration |
|
Systems visited | 7.160 |
Profits from exploration | 421.356.221 cr |
Level 2 detailed scans | 17.259 |
Level 3 detailed scans | 17.235 |
Highest payout | 4.544.503 cr |
Total hyperspace distance | 499.225 a.l. |
Total hyperspace jumps | 8.593 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 5W 5D 14H 19M |
Passengers |
|
Total bulk passengers delivered | 8.810 |
Total VIPs delivered | 90 |
Total delivered | 8.900 |
Total ejected | 543 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.529 |
Grade 1 upgrades generated | 265 |
Grade 2 upgrades generated | 298 |
Grade 3 upgrades generated | 402 |
Grade 4 upgrades generated | 290 |
Grade 5 upgrades generated | 274 |
Crew |
|
Crew credits earned | 2.679.536.485 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 45M 38S |
Time in gunner role | 27S |
Time in fighter con role | 53M 40S |
Total credits accrued | 1.072.924 cr |