Perfil de electric0xyg3n
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 79.927.888 cr |
Credits spent on ships | 23.932.421 cr |
Credits spent on outfitting | 59.095.690 cr |
Credits spent on repairs | 433.904 cr |
Credits spent on fuel | 28.082 cr |
Credits spent on munitions | 112.567 cr |
Insurance claims | 15 |
Total claim costs | 9.238.899 cr |
Combat |
|
Bounties claimed | 116 |
Profit from bounties | 3.042.055 cr |
Combat bonds | 51 |
Profit from combat bonds | 645.200 cr |
Assassinations | 15 |
Profit from assassinations | 233.721 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 6.396 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1.800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 427.248 cr |
Commodities smuggled | 292 |
Average profit | 85.449 cr |
Highest single transaction | 381.762 cr |
Trading |
|
Market network | 164 |
Trading profit | 8.662.700 cr |
Commodities traded | 10.789 |
Average profit | 26.654 cr |
Highest single transaction | 535.552 cr |
Mining |
|
Profits from mining | 520.079 cr |
Minerals refined | 196 |
Materials collected | 2.121 |
Exploration |
|
Systems visited | 1.342 |
Profits from exploration | 67.520.517 cr |
Level 2 detailed scans | 1.658 |
Level 3 detailed scans | 3.019 |
Highest payout | 2.753.596 cr |
Total hyperspace distance | 18.833 a.l. |
Total hyperspace jumps | 1.687 |
Max distance from start | 1.089,00 a.l. |
Max distance from Sol | 1.106,29 a.l. |
Max distance from Colonia | 22.312,49 a.l. |
Approximate time played | 3W 18H 41M |
Passengers |
|
Total bulk passengers delivered | 313 |
Total VIPs delivered | 30 |
Total delivered | 343 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 29.051 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 78 |
Grade 1 upgrades generated | 23 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 23 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 2 |