Ordovii [#1183565583074]
KNG-W0B
[#3704226816]
?
Tipo:
Fleet Carrier
Distancia restante de llegada:
181 a.l.
Lealtad:
Independiente
Gobierno:
Fleet Carrier
Economía:
Fleet Carrier
Instalaciones:
Prohibited:
Imperial Slaves
Última actualización 5/11/24 20:56
Core Internal |
---|
Thruster Mounting | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2A | Thrusters | Normal-space propulsion system. | 56 | 2,5 t | 3 MW | 160.220 cr |
3A | Thrusters | Normal-space propulsion system. | 70 | 5 t | 3,72 MW | 507.910 cr |
4A | Thrusters | Normal-space propulsion system. | 88 | 10 t | 4,92 MW | 1.610.080 cr |
5A | Thrusters | Normal-space propulsion system. | 106 | 20 t | 6,12 MW | 5.103.950 cr |
6A | Thrusters | Normal-space propulsion system. | 124 | 40 t | 7,56 MW | 16.179.530 cr |
7A | Thrusters | Normal-space propulsion system. | 144 | 80 t | 9,12 MW | 51.289.110 cr |
8A | Thrusters | Normal-space propulsion system. | 165 | 160 t | 10,8 MW | 162.586.490 cr |
FSD Housing | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2A | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 64 | 2,5 t | 0,3 MW | 160.220 cr |
3A | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 80 | 5 t | 0,45 MW | 507.910 cr |
4A | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 100 | 10 t | 0,45 MW | 1.610.080 cr |
5A | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 120 | 20 t | 0,6 MW | 5.103.950 cr |
6A | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 141 | 40 t | 0,75 MW | 16.179.530 cr |
7A | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 164 | 80 t | 0,9 MW | 51.289.110 cr |
Optional Internal |
---|
Shield Generators | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2A | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 61 | 2,5 t | 2,1 MW | 160.220 cr |
3A | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 77 | 5 t | 2,52 MW | 507.910 cr |
4A | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 96 | 10 t | 3,08 MW | 1.610.080 cr |
5A | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 115 | 20 t | 3,64 MW | 5.103.950 cr |
6A | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 136 | 40 t | 4,34 MW | 16.179.530 cr |
7A | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 157 | 80 t | 4,9 MW | 51.289.110 cr |
8A | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 180 | 160 t | 5,6 MW | 162.586.490 cr |
Weapon Hardpoint |
---|
Mining Tools | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1D | Mining Laser (Fixed) | Used on asteroids to cut chunks of resources from it (requires refinery). | 40 | 2 t | 0,5 MW | 6.800 cr |
1D | Mining Laser (Turret) | Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. | ?? | 2 t | 0,5 MW | 9.400 cr |
1D | Abrasion Blaster (Fixed) | Breaks off surface deposits from asteroids (requires refinery). | 40 | 2 t | 0,34 MW | ?? |
1D | Abrasion Blaster (Turret) |
Breaks off surface deposits from asteroids (requires refinery). Only functions as a turret when there is an active Gunner role aboard. |
?? | 2 t | 0,47 MW | ?? |
1B | Sub-Surface Displacement Missile (Turret) |
Allows recovery of sub-surface deposits from asteroids (requires refinery). Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard. |
?? | 4 t | 0,53 MW | ?? |
2D | Mining Laser (Fixed) | Used on asteroids to cut chunks of resources from it (requires refinery). | ?? | 2 t | 0,75 MW | 22.580 cr |
2B | Seismic Charge (Fixed) | Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). | ?? | 4 t | 1,2 MW | ?? |
2B | Seismic Charge (Turret) |
Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). Only functions as a turret when there is an active Gunner role aboard. |
?? | 4 t | 1,2 MW | ?? |
2B | Sub-Surface Displacement Missile (Fixed) |
Allows recovery of sub-surface deposits from asteroids (requires refinery). Hold trigger to delay detonation of ordnance. |
?? | 2 t | 1,01 MW | ?? |