CMDR AlSki profile
(Imperial Courier)
Federation: None
Empire: King
Balance |
|
---|---|
Current assets | 12,918,657,902 cr |
Credits spent on ships | 824,465,274 cr |
Credits spent on outfitting | 2,939,404,139 cr |
Credits spent on repairs | 29,453,889 cr |
Credits spent on fuel | 469,819 cr |
Credits spent on munitions | 8,091,838 cr |
Insurance claims | 223 |
Total claim costs | 234,570,705 cr |
Combat |
|
Bounties claimed | 9,544 |
Profit from bounties | 325,172,924 cr |
Combat bonds | 14,711 |
Profit from combat bonds | 7,812,825,366 cr |
Assassinations | 322 |
Profit from assassinations | 202,985,686 cr |
Highest single reward | 1,552,414 cr |
Skimmers killed | 262 |
Crime |
|
Fines issued | 3,739 |
Lifetime fines value | 6,136,320 cr |
Bounties received/earned | 3,556 |
Lifetime bounty value | 13,842,410 cr |
Highest bounty issued | 355,900 cr |
Smuggling |
|
Black market network | 49 |
Black market profit | 113,247,731 cr |
Commodities smuggled | 13,814 |
Average profit | 632,669 cr |
Highest single transaction | 6,841,128 cr |
Trading |
|
Market network | 283 |
Trading profit | 557,394,510 cr |
Commodities traded | 76,582 |
Average profit | 329,624 cr |
Highest single transaction | 144,745,600 cr |
Mining |
|
Profits from mining | 460,249,851 cr |
Minerals refined | 12,783 |
Materials collected | 52,658 |
Exploration |
|
Systems visited | 8,152 |
Profits from exploration | 103,042,868 cr |
Level 2 detailed scans | 16,086 |
Level 3 detailed scans | 25,236 |
Highest payout | 1,767,168 cr |
Total hyperspace distance | 273,892 ly |
Total hyperspace jumps | 16,119 |
Max distance from start | 21,930.99 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 25W 4D 17H 51M |
Passengers |
|
Total bulk passengers delivered | 2,310 |
Total VIPs delivered | 13 |
Total delivered | 2,323 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 105 |
Total profit | 1,928,981 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4,185 |
Grade 1 upgrades generated | 655 |
Grade 2 upgrades generated | 560 |
Grade 3 upgrades generated | 825 |
Grade 4 upgrades generated | 991 |
Grade 5 upgrades generated | 1,154 |
Crew |
|
Crew credits earned | 585,210 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 54M 4S |
Time in gunner role | 1M 10S |
Time in fighter con role | 10M 15S |
Total credits accrued | 445,496 cr |