CMDR AlphaVentura profile
(Krait Mk II)
Federation: Chief Petty Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 1,509,186,304 cr |
Credits spent on ships | 310,759,649 cr |
Credits spent on outfitting | 862,205,887 cr |
Credits spent on repairs | 2,371,741 cr |
Credits spent on fuel | 100,766 cr |
Credits spent on munitions | 398,029 cr |
Insurance claims | 13 |
Total claim costs | 27,240,025 cr |
Combat |
|
Bounties claimed | 246 |
Profit from bounties | 14,034,368 cr |
Combat bonds | 1 |
Profit from combat bonds | 23,018 cr |
Assassinations | 8 |
Profit from assassinations | 493,041 cr |
Highest single reward | 247,100 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 102 |
Lifetime fines value | 48,946 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 6,600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 41,899 cr |
Commodities smuggled | 14 |
Average profit | 5,237 cr |
Highest single transaction | 21,070 cr |
Trading |
|
Market network | 56 |
Trading profit | 448,031,021 cr |
Commodities traded | 1,110 |
Average profit | 4,817,538 cr |
Highest single transaction | 139,719,500 cr |
Mining |
|
Profits from mining | 447,603,667 cr |
Minerals refined | 578 |
Materials collected | 5,037 |
Exploration |
|
Systems visited | 4,393 |
Profits from exploration | 543,139,180 cr |
Level 2 detailed scans | 27,179 |
Level 3 detailed scans | 27,178 |
Highest payout | 8,982,789 cr |
Total hyperspace distance | 294,032 ly |
Total hyperspace jumps | 5,039 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 2W 4D 1H 44M |
Passengers |
|
Total bulk passengers delivered | 16 |
Total VIPs delivered | 6 |
Total delivered | 22 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 77,245 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 566 |
Grade 1 upgrades generated | 103 |
Grade 2 upgrades generated | 93 |
Grade 3 upgrades generated | 119 |
Grade 4 upgrades generated | 118 |
Grade 5 upgrades generated | 133 |
Crew |
|
Crew credits earned | 3,256,638 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 48M 17S |
Time in gunner role | 37M 30S |