CMDR PhalanxElite profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,022,335,781 cr |
Credits spent on ships | 1,467,933,148 cr |
Credits spent on outfitting | 5,418,957,423 cr |
Credits spent on repairs | 50,530,439 cr |
Credits spent on fuel | 1,510,270 cr |
Credits spent on munitions | 3,695,665 cr |
Insurance claims | 31 |
Total claim costs | 69,714,492 cr |
Combat |
|
Bounties claimed | 1,587 |
Profit from bounties | 163,728,568 cr |
Combat bonds | 1,733 |
Profit from combat bonds | 50,051,698 cr |
Assassinations | 34 |
Profit from assassinations | 18,041,490 cr |
Highest single reward | 444,749 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 82 |
Lifetime fines value | 396,720 cr |
Bounties received/earned | 225 |
Lifetime bounty value | 794,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 79,052,838 cr |
Commodities smuggled | 237 |
Average profit | 6,587,737 cr |
Highest single transaction | 77,207,744 cr |
Trading |
|
Market network | 260 |
Trading profit | 6,778,730,582 cr |
Commodities traded | 194,095 |
Average profit | 10,132,632 cr |
Highest single transaction | 821,839,256 cr |
Mining |
|
Profits from mining | 5,241,065,980 cr |
Minerals refined | 5,257 |
Materials collected | 17,534 |
Exploration |
|
Systems visited | 54,870 |
Profits from exploration | 8,779,427,418 cr |
Level 2 detailed scans | 272,423 |
Level 3 detailed scans | 272,926 |
Highest payout | 58,962,764 cr |
Total hyperspace distance | 2,850,079 ly |
Total hyperspace jumps | 60,090 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 30W 5D 17H 59M |
Passengers |
|
Total bulk passengers delivered | 31,300 |
Total VIPs delivered | 2,708 |
Total delivered | 34,008 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 61 |
Total profit | 2,183,691 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,846 |
Grade 1 upgrades generated | 362 |
Grade 2 upgrades generated | 423 |
Grade 3 upgrades generated | 491 |
Grade 4 upgrades generated | 359 |
Grade 5 upgrades generated | 211 |
Crew |
|
Crew credits earned | 37,270,061 cr |
Crew hired | 4 |
Crew fired | 3 |