CMDR Kungan profile
(Asp Explorer)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 940,568,693 cr |
Credits spent on ships | 340,072,402 cr |
Credits spent on outfitting | 254,221,424 cr |
Credits spent on repairs | 820,684 cr |
Credits spent on fuel | 100,875 cr |
Credits spent on munitions | 230,843 cr |
Insurance claims | 9 |
Total claim costs | 14,394,848 cr |
Combat |
|
Bounties claimed | 35 |
Profit from bounties | 763,768 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 101,870 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 1 |
Lifetime fines value | 400 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 400 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 30 |
Trading profit | 868,067,340 cr |
Commodities traded | 247,560 |
Average profit | 1,653,462 cr |
Highest single transaction | 89,907,390 cr |
Mining |
|
Profits from mining | 226,951,623 cr |
Minerals refined | 286 |
Materials collected | 1,818 |
Exploration |
|
Systems visited | 543 |
Profits from exploration | 70,387,358 cr |
Level 2 detailed scans | 2,515 |
Level 3 detailed scans | 2,514 |
Highest payout | 4,883,577 cr |
Total hyperspace distance | 15,508 ly |
Total hyperspace jumps | 1,046 |
Max distance from start | 4,958.76 ly |
Max distance from Sol | 5,911.66 ly |
Max distance from Colonia | 23,555.01 ly |
Approximate time played | 2W 1D 12H 31M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5 |
Total delivered | 5 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,022 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 247 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 46 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 42 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 23,961,442 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 25M 9S |
Time in gunner role | 43M 52S |
Time in fighter con role | 23M 17S |
Total credits accrued | 265,739 cr |