CMDR Maximilian Reach profile
(Asp Explorer)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2,693,747,546 cr |
Credits spent on ships | 3,933,514,776 cr |
Credits spent on outfitting | 10,480,150,462 cr |
Credits spent on repairs | 93,448,489 cr |
Credits spent on fuel | 55,998,275 cr |
Credits spent on munitions | 2,251,049 cr |
Insurance claims | 134 |
Total claim costs | 456,878,680 cr |
Combat |
|
Bounties claimed | 403 |
Profit from bounties | 8,603,229 cr |
Combat bonds | 1,072 |
Profit from combat bonds | 28,996,296 cr |
Assassinations | 3 |
Profit from assassinations | 336,257 cr |
Highest single reward | 107,165 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 803 |
Lifetime fines value | 7,684,833 cr |
Bounties received/earned | 150 |
Lifetime bounty value | 241,625 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 361,989,322 cr |
Commodities smuggled | 66,584 |
Average profit | 2,742,343 cr |
Highest single transaction | 44,705,376 cr |
Trading |
|
Market network | 477 |
Trading profit | 12,170,831,560 cr |
Commodities traded | 1,527,852 |
Average profit | 2,817,322 cr |
Highest single transaction | 950,702,652 cr |
Mining |
|
Profits from mining | 9,894,446,411 cr |
Minerals refined | 24,077 |
Materials collected | 17,598 |
Exploration |
|
Systems visited | 45,304 |
Profits from exploration | 731,861,677 cr |
Level 2 detailed scans | 18,151 |
Level 3 detailed scans | 98,158 |
Highest payout | 4,627,755 cr |
Total hyperspace distance | 1,482,773 ly |
Total hyperspace jumps | 56,260 |
Max distance from start | 65,358.24 ly |
Max distance from Sol | 65,348.21 ly |
Max distance from Colonia | 46,447.27 ly |
Approximate time played | 18W 1D 10H 53M |
Passengers |
|
Total bulk passengers delivered | 5,420 |
Total VIPs delivered | 94 |
Total delivered | 5,514 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 386 |
Total profit | 166,227 cr |
Total rescue transactions | 96 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 682 |
Grade 1 upgrades generated | 297 |
Grade 2 upgrades generated | 54 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 176 |
Crew |
|
Crew credits earned | 971,942,971 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 42M 55S |
Time in gunner role | 31M 31S |
Total credits accrued | 13,380 cr |