CMDR Elias Grey profile
(Asp Explorer)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 1,352,311,393 cr |
Credits spent on ships | 832,863,854 cr |
Credits spent on outfitting | 1,290,015,431 cr |
Credits spent on repairs | 1,557,212 cr |
Credits spent on fuel | 155,815 cr |
Credits spent on munitions | 107,035 cr |
Insurance claims | 26 |
Total claim costs | 48,280,108 cr |
Combat |
|
Bounties claimed | 45 |
Profit from bounties | 280,939 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 121,838 cr |
Highest single reward | 28,355 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 33,798 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 5,940 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 266,137 cr |
Commodities smuggled | 56 |
Average profit | 10,645 cr |
Highest single transaction | 84,558 cr |
Trading |
|
Market network | 78 |
Trading profit | 2,997,732 cr |
Commodities traded | 4,297 |
Average profit | 20,532 cr |
Highest single transaction | 408,800 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 18,076 |
Exploration |
|
Systems visited | 9,965 |
Profits from exploration | 1,608,690,634 cr |
Level 2 detailed scans | 70,203 |
Level 3 detailed scans | 68,140 |
Highest payout | 9,676,114 cr |
Total hyperspace distance | 246,002 ly |
Total hyperspace jumps | 10,702 |
Max distance from start | 58,664.40 ly |
Max distance from Sol | 58,720.88 ly |
Max distance from Colonia | 39,964.00 ly |
Approximate time played | 6W 1D 2H 18M |
Passengers |
|
Total bulk passengers delivered | 147 |
Total VIPs delivered | 125 |
Total delivered | 272 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 79,554 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 311 |
Grade 1 upgrades generated | 72 |
Grade 2 upgrades generated | 70 |
Grade 3 upgrades generated | 96 |
Grade 4 upgrades generated | 60 |
Grade 5 upgrades generated | 13 |