CMDR kepler68 profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,205,051,419 cr |
Credits spent on ships | 1,476,267,968 cr |
Credits spent on outfitting | 3,146,237,141 cr |
Credits spent on repairs | 77,142,688 cr |
Credits spent on fuel | 2,569,051 cr |
Credits spent on munitions | 3,228,994 cr |
Insurance claims | 63 |
Total claim costs | 534,282,298 cr |
Combat |
|
Bounties claimed | 204 |
Profit from bounties | 1,898,007 cr |
Combat bonds | 3,771 |
Profit from combat bonds | 237,794,013 cr |
Assassinations | 7 |
Profit from assassinations | 1,200,535 cr |
Highest single reward | 177,580 cr |
Skimmers killed | 190 |
Crime |
|
Fines issued | 153 |
Lifetime fines value | 2,387,161 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 10,300 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 1,065,796 cr |
Commodities smuggled | 90 |
Average profit | 53,290 cr |
Highest single transaction | 310,012 cr |
Trading |
|
Market network | 158 |
Trading profit | 6,248,206,241 cr |
Commodities traded | 2,235,757 |
Average profit | 1,872,964 cr |
Highest single transaction | 834,620,596 cr |
Mining |
|
Profits from mining | 4,338,561,935 cr |
Minerals refined | 6,792 |
Materials collected | 29,599 |
Exploration |
|
Systems visited | 19,340 |
Profits from exploration | 11,385,231,925 cr |
Level 2 detailed scans | 243,233 |
Level 3 detailed scans | 243,233 |
Highest payout | 45,149,432 cr |
Total hyperspace distance | 1,566,940 ly |
Total hyperspace jumps | 26,599 |
Max distance from start | 50,508.76 ly |
Max distance from Sol | 50,549.97 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 22W 4D 17H 16M |
Passengers |
|
Total bulk passengers delivered | 5,704 |
Total VIPs delivered | 3,745 |
Total delivered | 9,449 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 143 |
Total profit | 2,852,893 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,217 |
Grade 1 upgrades generated | 473 |
Grade 2 upgrades generated | 430 |
Grade 3 upgrades generated | 416 |
Grade 4 upgrades generated | 444 |
Grade 5 upgrades generated | 454 |
Multi-Crew |
|
Total time in multi-crew | 14H 52M 17S |
Time in gunner role | 1H 17M 2S |
Time in fighter con role | 10M 34S |
Total credits accrued | 168,000 cr |