CMDR Garrus87 profile
![](/img/users/9/1/0/4/5/91045.png?v=1603722159)
(Krait Phantom)
![](/img/ships/unknown.jpg)
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 1,310,302,101 cr |
Credits spent on ships | 870,892,827 cr |
Credits spent on outfitting | 1,200,882,965 cr |
Credits spent on repairs | 3,375,550 cr |
Credits spent on fuel | 337,423 cr |
Credits spent on munitions | 305,327 cr |
Insurance claims | 37 |
Total claim costs | 117,842,728 cr |
Combat |
|
Bounties claimed | 615 |
Profit from bounties | 21,416,179 cr |
Combat bonds | 138 |
Profit from combat bonds | 4,643,236 cr |
Assassinations | 3 |
Profit from assassinations | 287,181 cr |
Highest single reward | 230,080 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 243 |
Lifetime fines value | 524,955 cr |
Bounties received/earned | 407 |
Lifetime bounty value | 1,533,520 cr |
Highest bounty issued | 11,630 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 5,259,583 cr |
Commodities smuggled | 532 |
Average profit | 438,299 cr |
Highest single transaction | 4,379,595 cr |
Trading |
|
Market network | 62 |
Trading profit | 199,087,848 cr |
Commodities traded | 12,211 |
Average profit | 632,025 cr |
Highest single transaction | 58,964,236 cr |
Mining |
|
Profits from mining | 172,521,237 cr |
Minerals refined | 688 |
Materials collected | 3,760 |
Exploration |
|
Systems visited | 2,632 |
Profits from exploration | 3,924,959 cr |
Level 2 detailed scans | 17 |
Level 3 detailed scans | 5 |
Highest payout | 223,720 cr |
Total hyperspace distance | 120,338 ly |
Total hyperspace jumps | 4,453 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 21,742.71 ly |
Max distance from Colonia | 21,310.37 ly |
Approximate time played | 3W 12H 33M |
Passengers |
|
Total bulk passengers delivered | 249 |
Total VIPs delivered | 118 |
Total delivered | 367 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 140 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 11H 12M 20S |