CMDR Cal Dallicort profile
(Mandalay)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 32,128,461,559 cr |
Credits spent on ships | 2,803,403,144 cr |
Credits spent on outfitting | 9,337,171,104 cr |
Credits spent on repairs | 9,022,233 cr |
Credits spent on fuel | 804,157 cr |
Credits spent on munitions | 3,107,130 cr |
Insurance claims | 115 |
Total claim costs | 125,067,182 cr |
Combat |
|
Bounties claimed | 7,776 |
Profit from bounties | 456,419,216 cr |
Combat bonds | 1,088 |
Profit from combat bonds | 165,495,926 cr |
Assassinations | 115 |
Profit from assassinations | 59,431,772 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 137 |
Lifetime fines value | 1,257,295 cr |
Bounties received/earned | 207 |
Lifetime bounty value | 10,067,800 cr |
Highest bounty issued | 973,300 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 11,435,294 cr |
Commodities smuggled | 5,878 |
Average profit | 439,819 cr |
Highest single transaction | 1,250,576 cr |
Trading |
|
Market network | 173 |
Trading profit | 18,421,071,236 cr |
Commodities traded | 302,185 |
Average profit | 22,519,647 cr |
Highest single transaction | 1,256,546,880 cr |
Mining |
|
Profits from mining | 15,282,933,105 cr |
Minerals refined | 12,254 |
Materials collected | 34,275 |
Exploration |
|
Systems visited | 19,980 |
Profits from exploration | 10,071,030,834 cr |
Level 2 detailed scans | 158,291 |
Level 3 detailed scans | 158,291 |
Highest payout | 27,406,452 cr |
Total hyperspace distance | 1,173,866 ly |
Total hyperspace jumps | 24,772 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 16W 2D 20H 4M |
Passengers |
|
Total bulk passengers delivered | 15,413 |
Total VIPs delivered | 3,231 |
Total delivered | 18,644 |
Total ejected | 479 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 409,436 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,624 |
Grade 1 upgrades generated | 1,144 |
Grade 2 upgrades generated | 1,487 |
Grade 3 upgrades generated | 1,816 |
Grade 4 upgrades generated | 1,898 |
Grade 5 upgrades generated | 2,279 |
Crew |
|
Crew credits earned | 3,656,123,834 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 34M 39S |
Time in gunner role | 2H 6M 55S |
Total credits accrued | 34,909,318 cr |