CMDR NoahHayman profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5,231,838,888 cr |
Credits spent on ships | 375,366,823 cr |
Credits spent on outfitting | 995,588,715 cr |
Credits spent on repairs | 5,470,936 cr |
Credits spent on fuel | 408,920 cr |
Credits spent on munitions | 50,699 cr |
Insurance claims | 37 |
Total claim costs | 15,613,805 cr |
Combat |
|
Bounties claimed | 71 |
Profit from bounties | 5,464,283 cr |
Combat bonds | 1 |
Profit from combat bonds | 36,945 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 157,920 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 923,725 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 4,300 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 1,966,347 cr |
Commodities smuggled | 1,197 |
Average profit | 151,257 cr |
Highest single transaction | 1,146,368 cr |
Trading |
|
Market network | 913 |
Trading profit | 2,712,419,081 cr |
Commodities traded | 521,800 |
Average profit | 738,877 cr |
Highest single transaction | 221,393,152 cr |
Mining |
|
Profits from mining | 1,095,929,638 cr |
Minerals refined | 1,272 |
Materials collected | 21,648 |
Exploration |
|
Systems visited | 3,153 |
Profits from exploration | 337,095,212 cr |
Level 2 detailed scans | 20,777 |
Level 3 detailed scans | 20,777 |
Highest payout | 7,613,138 cr |
Total hyperspace distance | 149,987 ly |
Total hyperspace jumps | 7,425 |
Max distance from start | 24,851.80 ly |
Max distance from Sol | 24,881.75 ly |
Max distance from Colonia | 26,844.50 ly |
Approximate time played | 15W 1D 12H 7M |
Passengers |
|
Total bulk passengers delivered | 510 |
Total VIPs delivered | 6,461 |
Total delivered | 6,971 |
Total ejected | 401 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 395,701 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 885 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 134 |
Grade 3 upgrades generated | 183 |
Grade 4 upgrades generated | 204 |
Grade 5 upgrades generated | 256 |