CMDR WhiskeyTangent profile
(Mandalay)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 9,014,527,482 cr |
Credits spent on ships | 3,136,004,602 cr |
Credits spent on outfitting | 7,986,850,713 cr |
Credits spent on repairs | 9,950,697 cr |
Credits spent on fuel | 325,097 cr |
Credits spent on munitions | 183,683 cr |
Insurance claims | 32 |
Total claim costs | 4,174,061 cr |
Combat |
|
Bounties claimed | 382 |
Profit from bounties | 20,462,574 cr |
Combat bonds | 1,216 |
Profit from combat bonds | 39,448,207 cr |
Assassinations | 18 |
Profit from assassinations | 912,670 cr |
Highest single reward | 118,400 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 53 |
Lifetime fines value | 201,747 cr |
Bounties received/earned | 132 |
Lifetime bounty value | 75,160 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7,444 cr |
Commodities smuggled | 5 |
Average profit | 1,489 cr |
Highest single transaction | 1,605 cr |
Trading |
|
Market network | 251 |
Trading profit | 5,109,955,301 cr |
Commodities traded | 343,578 |
Average profit | 4,956,310 cr |
Highest single transaction | 403,355,456 cr |
Mining |
|
Profits from mining | 4,209,956,737 cr |
Minerals refined | 509 |
Materials collected | 9,726 |
Exploration |
|
Systems visited | 11,232 |
Profits from exploration | 503,808,496 cr |
Level 2 detailed scans | 16,494 |
Level 3 detailed scans | 20,896 |
Highest payout | 7,590,387 cr |
Total hyperspace distance | 572,842 ly |
Total hyperspace jumps | 13,747 |
Max distance from start | 65,309.62 ly |
Max distance from Sol | 65,366.59 ly |
Max distance from Colonia | 46,300.58 ly |
Approximate time played | 8W 8H 34M |
Passengers |
|
Total bulk passengers delivered | 179 |
Total VIPs delivered | 35 |
Total delivered | 214 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 73 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1,101 |
Grade 1 upgrades generated | 299 |
Grade 2 upgrades generated | 239 |
Grade 3 upgrades generated | 284 |
Grade 4 upgrades generated | 123 |
Grade 5 upgrades generated | 156 |
Crew |
|
Crew credits earned | 969,430,842 cr |
Crew hired | 8 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 14M 44S |