CMDR Andrew Gaspurr profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15,256,818,582 cr |
Credits spent on ships | 1,630,076,859 cr |
Credits spent on outfitting | 2,150,473,635 cr |
Credits spent on repairs | 6,236,039 cr |
Credits spent on fuel | 1,448,551 cr |
Credits spent on munitions | 931,175 cr |
Insurance claims | 48 |
Total claim costs | 50,188,378 cr |
Combat |
|
Bounties claimed | 246 |
Profit from bounties | 9,300,149 cr |
Combat bonds | 744 |
Profit from combat bonds | 24,890,738 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 578,044 cr |
Skimmers killed | 1,321 |
Crime |
|
Fines issued | 171 |
Lifetime fines value | 70,686 cr |
Bounties received/earned | 1,477 |
Lifetime bounty value | 411,630 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 40,615,884 cr |
Commodities smuggled | 36,636 |
Average profit | 142,512 cr |
Highest single transaction | 303,264 cr |
Trading |
|
Market network | 166 |
Trading profit | 4,584,767,462 cr |
Commodities traded | 504,410 |
Average profit | 2,668,666 cr |
Highest single transaction | 534,992,594 cr |
Mining |
|
Profits from mining | 3,740,089,276 cr |
Minerals refined | 5,996 |
Materials collected | 38,054 |
Exploration |
|
Systems visited | 40,108 |
Profits from exploration | 3,989,145,502 cr |
Level 2 detailed scans | 129,771 |
Level 3 detailed scans | 526,676 |
Highest payout | 22,552,160 cr |
Total hyperspace distance | 1,843,349 ly |
Total hyperspace jumps | 46,610 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 48,641.04 ly |
Approximate time played | 30W 2D 21H 12M |
Passengers |
|
Total bulk passengers delivered | 26,843 |
Total VIPs delivered | 1,527 |
Total delivered | 28,370 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 3,026 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,249 |
Grade 1 upgrades generated | 616 |
Grade 2 upgrades generated | 192 |
Grade 3 upgrades generated | 418 |
Grade 4 upgrades generated | 303 |
Grade 5 upgrades generated | 720 |
Crew |
|
Crew credits earned | 2,121,608 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 21M 14S |
Time in gunner role | 7M 16S |
Time in fighter con role | 1H 55M 21S |