CMDR CMDR MaskimeECC profile
(Imperial Eagle)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,254,327,763 cr |
Credits spent on ships | 3,027,784,809 cr |
Credits spent on outfitting | 12,960,050,476 cr |
Credits spent on repairs | 144,135,878 cr |
Credits spent on fuel | 1,306,290 cr |
Credits spent on munitions | 41,950,717 cr |
Insurance claims | 483 |
Total claim costs | 1,489,097,270 cr |
Combat |
|
Bounties claimed | 3,083 |
Profit from bounties | 206,385,828 cr |
Combat bonds | 4,358 |
Profit from combat bonds | 2,722,972,696 cr |
Assassinations | 212 |
Profit from assassinations | 154,279,062 cr |
Highest single reward | 513,874 cr |
Skimmers killed | 88 |
Crime |
|
Fines issued | 1,173 |
Lifetime fines value | 22,691,189 cr |
Bounties received/earned | 797 |
Lifetime bounty value | 11,760,550 cr |
Highest bounty issued | 2,645,900 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 1,299,767,061 cr |
Commodities smuggled | 1,779 |
Average profit | 54,156,961 cr |
Highest single transaction | 195,049,344 cr |
Trading |
|
Market network | 124 |
Trading profit | 16,791,052,418 cr |
Commodities traded | 77,089 |
Average profit | 30,091,492 cr |
Highest single transaction | 997,388,928 cr |
Mining |
|
Profits from mining | 15,179,237,628 cr |
Minerals refined | 22,591 |
Materials collected | 55,242 |
Exploration |
|
Systems visited | 11,357 |
Profits from exploration | 1,927,380,035 cr |
Level 2 detailed scans | 47,453 |
Level 3 detailed scans | 47,453 |
Highest payout | 14,188,966 cr |
Total hyperspace distance | 875,895 ly |
Total hyperspace jumps | 19,250 |
Max distance from start | 65,299.19 ly |
Max distance from Sol | 46,957.13 ly |
Max distance from Colonia | 28,483.87 ly |
Approximate time played | 31W 9H 39M |
Passengers |
|
Total bulk passengers delivered | 12,970 |
Total VIPs delivered | 2,660 |
Total delivered | 15,630 |
Total ejected | 157 |
Search and Rescue |
|
Total items rescued | 344 |
Total profit | 2,585,261 cr |
Total rescue transactions | 80 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 11,871 |
Grade 1 upgrades generated | 1,156 |
Grade 2 upgrades generated | 1,623 |
Grade 3 upgrades generated | 2,606 |
Grade 4 upgrades generated | 3,386 |
Grade 5 upgrades generated | 3,100 |
Crew |
|
Crew credits earned | 157,183,292 cr |
Crew hired | 128 |
Crew fired | 109 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 1D 21H 3M 13S |
Time in gunner role | 3H 54M 46S |
Time in fighter con role | 3H 15M 32S |
Total credits accrued | 7,057,143 cr |
Total fines accrued | 2,400 cr |