CMDR Aurum_32 profile
(Krait Phantom)
Federation: Warrant Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 1,647,279,731 cr |
Credits spent on ships | 44,266,757 cr |
Credits spent on outfitting | 129,225,401 cr |
Credits spent on repairs | 1,743,107 cr |
Credits spent on fuel | 44,343 cr |
Credits spent on munitions | 161,950 cr |
Insurance claims | 30 |
Total claim costs | 41,612,192 cr |
Combat |
|
Bounties claimed | 140 |
Profit from bounties | 1,695,008 cr |
Combat bonds | 18 |
Profit from combat bonds | 579,600 cr |
Assassinations | 4 |
Profit from assassinations | 1,469,137 cr |
Highest single reward | 128,215 cr |
Skimmers killed | 907 |
Crime |
|
Fines issued | 79 |
Lifetime fines value | 81,039 cr |
Bounties received/earned | 817 |
Lifetime bounty value | 138,900 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 50,073 cr |
Commodities smuggled | 3 |
Average profit | 50,073 cr |
Highest single transaction | 50,073 cr |
Trading |
|
Market network | 58 |
Trading profit | 2,835,545 cr |
Commodities traded | 1,297 |
Average profit | 15,580 cr |
Highest single transaction | 419,284 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2,990 |
Exploration |
|
Systems visited | 4,481 |
Profits from exploration | 800,342,997 cr |
Level 2 detailed scans | 25,089 |
Level 3 detailed scans | 25,227 |
Highest payout | 12,157,950 cr |
Total hyperspace distance | 248,792 ly |
Total hyperspace jumps | 5,165 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 2W 2D 16H 23M |
Passengers |
|
Total bulk passengers delivered | 92 |
Total VIPs delivered | 30 |
Total delivered | 122 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 25,972 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 18 |
Grade 1 upgrades generated | 4 |
Grade 2 upgrades generated | 2 |
Grade 3 upgrades generated | 2 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 1H 40M 40S |