CMDR Stormm profile
Profile

Commander name:
Current ship:
[ST-11V]
(Vulture)
(Vulture)
Member since:
30 Mar 2019
Distances submitted:
0
Systems visited:
1,956
Systems discovered first:
192

Ranks
Defenceless
Directionless
Federation: Lt. Commander
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 2,132,523,707 cr |
Credits spent on ships | 226,800,634 cr |
Credits spent on outfitting | 389,645,378 cr |
Credits spent on repairs | 4,808,059 cr |
Credits spent on fuel | 71,120 cr |
Credits spent on munitions | 203,199 cr |
Insurance claims | 22 |
Total claim costs | 68,307,112 cr |
Combat |
|
Bounties claimed | 1,590 |
Profit from bounties | 79,306,993 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 5 |
Profit from assassinations | 913,534 cr |
Highest single reward | 460,750 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 3,150 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 32,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 13 |
Trading profit | 1,794,526,845 cr |
Commodities traded | 10,288 |
Average profit | 35,186,801 cr |
Highest single transaction | 159,306,912 cr |
Mining |
|
Profits from mining | 1,753,270,414 cr |
Minerals refined | 1,260 |
Materials collected | 2,848 |
Exploration |
|
Systems visited | 1,544 |
Profits from exploration | 335,931,992 cr |
Level 2 detailed scans | 7,466 |
Level 3 detailed scans | 7,465 |
Highest payout | 8,322,014 cr |
Total hyperspace distance | 52,575 ly |
Total hyperspace jumps | 1,944 |
Max distance from start | 2,428.42 ly |
Max distance from Sol | 2,441.78 ly |
Max distance from Colonia | 23,583.61 ly |
Approximate time played | 1W 3D 5H 49M |
Passengers |
|
Total bulk passengers delivered | 8,502 |
Total VIPs delivered | 0 |
Total delivered | 8,502 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 30 |
Grade 1 upgrades generated | 5 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 12 |
Grade 4 upgrades generated | 7 |