CMDR GeorjCostanza profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 34,454,453,808 cr |
Credits spent on ships | 1,407,894,676 cr |
Credits spent on outfitting | 5,804,972,189 cr |
Credits spent on repairs | 37,832,190 cr |
Credits spent on fuel | 771,818 cr |
Credits spent on munitions | 7,884,693 cr |
Insurance claims | 48 |
Total claim costs | 163,985,430 cr |
Combat |
|
Bounties claimed | 2,933 |
Profit from bounties | 338,843,566 cr |
Combat bonds | 3,811 |
Profit from combat bonds | 90,439,507 cr |
Assassinations | 148 |
Profit from assassinations | 178,024,158 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 307 |
Lifetime fines value | 1,508,481 cr |
Bounties received/earned | 295 |
Lifetime bounty value | 2,684,550 cr |
Highest bounty issued | 882,700 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 125,040 cr |
Commodities smuggled | 94 |
Average profit | 20,840 cr |
Highest single transaction | 61,776 cr |
Trading |
|
Market network | 145 |
Trading profit | 27,543,933,123 cr |
Commodities traded | 64,694 |
Average profit | 72,484,035 cr |
Highest single transaction | 1,292,805,024 cr |
Mining |
|
Profits from mining | 22,821,415,409 cr |
Minerals refined | 22,066 |
Materials collected | 29,130 |
Exploration |
|
Systems visited | 10,191 |
Profits from exploration | 819,515,527 cr |
Level 2 detailed scans | 26,314 |
Level 3 detailed scans | 26,312 |
Highest payout | 13,440,618 cr |
Total hyperspace distance | 640,582 ly |
Total hyperspace jumps | 15,342 |
Max distance from start | 35,595.01 ly |
Max distance from Sol | 35,618.63 ly |
Max distance from Colonia | 30,434.86 ly |
Approximate time played | 46W 4D 7H 53M |
Passengers |
|
Total bulk passengers delivered | 2,277 |
Total VIPs delivered | 5,308 |
Total delivered | 7,585 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 120,347 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3,532 |
Grade 1 upgrades generated | 333 |
Grade 2 upgrades generated | 439 |
Grade 3 upgrades generated | 578 |
Grade 4 upgrades generated | 726 |
Grade 5 upgrades generated | 1,456 |
Crew |
|
Crew credits earned | 642,857,310 cr |
Crew hired | 317 |
Crew fired | 317 |
Multi-Crew |
|
Total time in multi-crew | 2D 5H 30M 24S |
Time in gunner role | 16M 29S |