CMDR MigiJoker profile
Profile

Commander name:
Current ship:
Python Mk II
Member since:
16 Mar 2019
Distances submitted:
358
Systems visited:
2,895
Systems discovered first:
360
Balance:
158,751,811 Cr

Ranks
Rookie
Collector
Federation: Midshipman
Empire: None
Credits
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 826,639,503 cr |
Credits spent on ships | 239,752,919 cr |
Credits spent on outfitting | 421,611,104 cr |
Credits spent on repairs | 1,788,667 cr |
Credits spent on fuel | 149,510 cr |
Credits spent on munitions | 190,101 cr |
Insurance claims | 7 |
Total claim costs | 27,195,168 cr |
Combat |
|
Bounties claimed | 433 |
Profit from bounties | 54,196,381 cr |
Combat bonds | 74 |
Profit from combat bonds | 5,374,854 cr |
Assassinations | 4 |
Profit from assassinations | 4,751,635 cr |
Highest single reward | 2,191,548 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 41,450 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 11,000 cr |
Highest bounty issued | 900 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 44 |
Trading profit | 89,366,517 cr |
Commodities traded | 12,169 |
Average profit | 587,938 cr |
Highest single transaction | 21,379,680 cr |
Mining |
|
Profits from mining | 17,950,004 cr |
Minerals refined | 144 |
Materials collected | 4,176 |
Exploration |
|
Systems visited | 2,603 |
Profits from exploration | 324,652,183 cr |
Level 2 detailed scans | 34,603 |
Level 3 detailed scans | 34,603 |
Highest payout | 5,184,987 cr |
Total hyperspace distance | 36,386 ly |
Total hyperspace jumps | 3,304 |
Max distance from start | 1,414.50 ly |
Max distance from Sol | 1,349.93 ly |
Max distance from Colonia | 23,261.01 ly |
Approximate time played | 2W 5D 21H 48M |
Search and Rescue |
|
Total items rescued | 42 |
Total profit | 771,647 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 35 |
Grade 1 upgrades generated | 14 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 6 |