CMDR Malcolm A. Clypse profile

(Mandalay)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17,026,052,349 cr |
Credits spent on ships | 1,453,732,209 cr |
Credits spent on outfitting | 5,740,783,035 cr |
Credits spent on repairs | 25,882,350 cr |
Credits spent on fuel | 1,425,540 cr |
Credits spent on munitions | 3,323,018 cr |
Insurance claims | 24 |
Total claim costs | 83,659,395 cr |
Combat |
|
Bounties claimed | 1,387 |
Profit from bounties | 208,583,568 cr |
Combat bonds | 214 |
Profit from combat bonds | 10,095,585 cr |
Assassinations | 40 |
Profit from assassinations | 9,355,196 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 102 |
Crime |
|
Fines issued | 188 |
Lifetime fines value | 1,437,098 cr |
Bounties received/earned | 375 |
Lifetime bounty value | 401,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 411 cr |
Commodities smuggled | 5 |
Average profit | 82 cr |
Highest single transaction | 186 cr |
Trading |
|
Market network | 118 |
Trading profit | 13,769,302,129 cr |
Commodities traded | 172,048 |
Average profit | 30,463,058 cr |
Highest single transaction | 814,599,084 cr |
Mining |
|
Profits from mining | 10,304,485,177 cr |
Minerals refined | 9,786 |
Materials collected | 18,856 |
Exploration |
|
Systems visited | 15,433 |
Profits from exploration | 1,062,607,362 cr |
Level 2 detailed scans | 61,227 |
Level 3 detailed scans | 61,207 |
Highest payout | 8,003,252 cr |
Total hyperspace distance | 856,950 ly |
Total hyperspace jumps | 24,102 |
Max distance from start | 65,233.45 ly |
Max distance from Sol | 65,290.30 ly |
Max distance from Colonia | 47,267.70 ly |
Approximate time played | 20W 11M |
Passengers |
|
Total bulk passengers delivered | 254 |
Total VIPs delivered | 18,814 |
Total delivered | 19,068 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 493,977 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3,149 |
Grade 1 upgrades generated | 689 |
Grade 2 upgrades generated | 783 |
Grade 3 upgrades generated | 818 |
Grade 4 upgrades generated | 670 |
Grade 5 upgrades generated | 189 |
Crew |
|
Crew credits earned | 1,190,802,454 cr |
Crew hired | 8 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 16H 59M 9S |
Time in gunner role | 17M 13S |